Tree of Savior Forum

Dpk more difficult than before?

My guess is: since it’s an evolutive DPK they doubled or tripled the original dpk values, that’s why it seems harder

This system is really bad with low population… Hope they revise it once again.

koreans were enraged when they had to deal with double/triple original dpk so i hope it will be addressed soon

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There is this guy doing count drops test on kToS if anyone is willing to translate:

@STAFF_Amy @STAFF_Yuri @STAFF_Ethan @STAFF_Max @STAFF_Ines @STAFF_Letitia

Why it’s more harder to drop than before ?
Your new version is not consistent with what is write on the devblog, it planned to be simply than before. Now we have to farmer 2 to 3 times more for the same result (more it does not work, on the old dpk of green charog horn for example, I killed 600 without dropping one …). Please correct the problem quickly …

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Previous system; “You must kill X of this mob in order to get a specific piece of loot.”

Current system; “You must kill UP TO X of this mob in order to get a specific piece of loot. But you can also still get this loot at any point before reaching X”

Inherently the current system should be better then the previous version. I’ve had good luck so far in that I got 3 Varv skins just doing the quests in Ashaq (so, about 20 minutes of being in basement 3 was all it took).

You’re kidding right? Varv skin is your base? -.-’’

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brown colimen flower …is almost like the same as how it drops during previous system. Kinda regret not farming as much during the “testing” system tho …should have easily get it at that time …hurr

about brown colimen flower, was it 500DPK or low drop rate RNG?

Was around 400~500 I guess. Now not sure …seems pretty random
Still hard as hell tho

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Brown colimen flower was around 400 kill for one (old dpk), so yes !

Este é um absurdo, espero imc fazer algo para corrigir isso , FAST, , imc do one good thing and 10 bad things, this is RIDICULOUS.

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if previusly your “x” was 10 and now is 100, it’s not that easier.
100 evolutive with NO populations is worste than 10 dpk.

And about 600dpk… if now is 2000 EvoDPK not sure if better or just harder.

well with google translate, basically says the new drop system “its better” than the previous one and indeed you get more items than before, but its seems it also bugged, that after some time you dont get drops, not matter if you even reach the DPK count, you will not get drops and when that happens its better to stop farming that day.

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Lol that new system is completely crappy. i’ve test on multiple monster so exemple on white pino from tenant farm :

I was alone on the ch2, the dpk of regal boots and partisan recipe are around 100-120 for each. I’ve kill around 600 monster and one partisan recipe and 2 regal boots.

So, what ? i don’t farm anymore now, it’s useless… don’t wanna waste 3 day for one material…

IMC, you test your feature, seriously ?

@STAFF_Amy @STAFF_Yuri @STAFF_Ethan @STAFF_Max @STAFF_Ines @STAFF_Letitia

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would make sense that it is bugged because well… we all know why.

Its buggy 100%.
tini brown horns.
1st Drop 367 kills
2nd +400 kills
3rd +150 kills
4th +1700 kills 0 nothing …

That’s probably the case. Pajoritas Dagger has probably a dpk of 4000 or more now. It’s IMC way of saying “Look! Since y’all complained about drop system, we now give you the 1/4000 (0.025%) chance of dropping an item! But don’t worry! You can decrease this number gradually! So you can have 1/3999 (0.025%), 1/3998 (0.025%), …, 1/3000 (0,033%), …, 1/2000(0.05%) and so on! See, isn’t that great?!11?”

It’s like trying to win the lottery. You can keep buying tickets (“spending time”), but the chance is so low that it’s just not worth of. IMC heared only half of what we wanted - they forgot the plausible drop rates/dpk value. They just don’t realize their population is going downhill not the opposite. Places are not crowded so the dpk value increases fast, they’re empty.

They should at least explain in details how exactly the new drop system works.

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Exactly my feelings. The drop rates are just ridiculously low for the diminishing player base we have.

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So glad the people who exploited the stupid simple drop system for a few weeks got so much money… now we’ll never catch up with them since an even worse dpk system has been re-established. Great job IMC, way to be consistent!

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