Does anyone know how Punish and its attribute scale with skill level?
I have Punish level 1 so far I’ve noticed since i got the attribute for it that if used on lone mobs it deals, apparently randomly, between 2~3 hits.
If used against several mobs sometimes the amount of hits increases to 5~6 hits.
Does anyone know how exactly the amount of hits are calculated? Is it dependant on how many mobs are in the aoe, regardless whether they are knocked down or not? Or is it dependant on how many mobs are knocked down?
Also, considering the aoe might be able to deal quite alot of hits, depending on what criteria it uses, would it be worth it to invest more than 1 skillpoint in skill?




