Tree of Savior Forum

Does Peltasta Class Suck?

playing the iCBT2 beta had been sometime’s fun for me as a Peltasta C1 lvl 77, but i do seem lately for this class that i cant even solo boss fights. Gettin a party as a Tank class for this boss fights seem hard too find (Because Barbarin’s could solo it or w/e dps classes could). i’ve have seem to always to reset my stats to either STR or DEX but doent seem to help this sad Peltasta. Can anyone find a light to this source?

Peltasta class dont suck, ok i agree that this class is better when played with a party, but this class is so strong and in my opinion this power is in his high def/ high HP, with my peltasta i take a long time in a boss fight but if i want i can just stand in front of the boss taking his damage and attaking him, without a probleam, with a tank character you cant get a high damage because peltasta’s base damage on skills is too low. I hope it helped, if you want a damage class dont build a peltasta

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Ive been playing petalsta since the start. I experienced the same problem as you, after test a lot of builds i put like 25 points in DEX and the rest in STR with Umbo Blow at max lvl and concentrate with high attributes you can solo bosses easily. Not like a barbarian, but you can do it without any help. Dont forget to get potions.

have a peltasta and str dont increase unbo blow, try it with 80 str and with 9 and i do the same damage

oops i reply to the wrong person, but my answer is area’s lvl80 and 90, swordsman c2 to peltesta c1.

Peltasta is great for soloing bosses, I don’t know what you’re talking about. :grin:

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CBT2 is my first beta and I raised my peltasta to c3. It’s vastly underpowered.

  1. there’s no reason to ever go full con. By going into c2/c3 you get a massive amount of pasisve block. Extra Hp doesn’t mean much when you’re defence never rises.
  2. Umbo blow is neat but buggy and doesn’t always trigger or hit both hits when you block first.
  3. rim blow is ok but it’s power requires a frost mage to be along. IN a party everyone else will do more
  4. Guardian doesn’t scale. Same with High guard. Horrible. NOt to mention the massive hit to your damage out put when using either.
    4a) high guard + rim/umbo sucks. You are locked to using only those two skills and the damage is still not enough to kill standard mobs.
  5. Butterfly is lackluster. It’s not any better than blow/rim.
  6. Umbo Thrust lowers mob defence for 15-18 seconds. You still will do more damage using the right weapon type and it’s not a very noticable amount. Maybe 50-70 more damage on the correct type.

I’m very disapointed. You aren’t a tank. Far from it. If you are doing the dungeons ina party yes you might be useful but you cna’t provoke a mass amount of mobs and actually live thru it. Stuff in mausoluem hits hard and even around the end of farm maps you can get beat on easily.

Class needs a massive power boost and some real purpose to use it’s 2 defensive buffs. The best thing out of peltasta is the passive block attributes and guard. Which sadly you need to go deeper into c2/3 to get the most out of because a hoptlite doesn’t get bonus blocking.

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I am a rank 3 peltasta tank, i like been able to tank 20 mobs with block, my only weakness is magic =/

i basicaly use Umbo blow and butterfly to farm regular monsters , but not been able to cause dmg with basic atqs while using defensive(high guard/guardian) skills really sucks

i think right now is a balanced class but inferior in therms of gameplay

So far I have gone c1 swordsman, c2 peltasta, c1 rodelero. What i enjoy the most about this combination is the ability to provoke many monsters and kill them all at once. I am doing about 1.5 to 1.8k damage at lv81 with Umbo Blow. I also party with a priest regularly which bumps my damage to near 2k using the skills. I personally believe I kill just as fast as any other class with my build. What I ended up doing is reducing my CON to around 25-30 and letting my block control my damage intake. This has been working for me since mobs usually only get 2 hits off at most before I level them. I keep roughly 30 SP pots and 30 pieces of firewood on me while grinding to regain SP. I have 0 issues with this build tree.

Could you explain me this? Why going to Peltasta C2/C3 gives more block? or you mean High guard?

I dunno man, i made c2 pelt and soloing bosses was a lot easier due to the rank 10 umbo blow. you can definitely solo up to 120 and so on ( mage tower final boss )

take notes from @sonictmp
and don’t go full con unless you’re an absolute dedicated meat shield.

not sure if every barbarian is as immortal as everyone seems to think, but doing the lvl 90 instance at the start with the regular mobs seemed to chunk a lot of their health if they came in too close to me ( whilst i just stand there and hold c for a minute )

kind of wish high guard had more uses outside of auto blocking and the bonuses, the -50% penalty is absolute hell and almost always makes my regular attacks 1 damage, there should be some sort of cooldown reduction whilst it’s active on the umbo skill at least

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Continuing the discussion from Does Peltasta Class Suck?:

I am not 100% sure about this. But when you class change, or go deeper intoa circle. You get passive stats for doing so. Not just the ones you pump from leveling but stuff like evasion or block.

56 c1 pelt-> c1 hoplite. 9 con. 50 block normal. 435 when guarding. lvl 5 block mastery from pelt.
84 C3 Pelt. 13 con (i added two orignally.) 75 block normal. 652 when guarding. lvl 5 block mastery.

Basically the class passive stats get better when you go into c2/c3. Now maybe I’m wrong and block raises naturally as you level. But I highly doubt that. I really think it’s the circles doing it.

On another note some reading between here and other places has convinced me to retry out my pelt c3 and switch things around. Guardian is much better than I though since the attribute gives 6/12/18% more evasion. Add int he fact that plate mastery only gives .25 stamina a level or somethign stupid like that. Meanwhile leather can 50% your evasion from items and gives somethign liek 75 evasion at level 50.

Also apparently the shield push skill on rodelero does not reduce defence on a boss. While I know for a fact that Umbo Thrust does. Not sure by the amount but it might be better than I’ve been hating on it for. I’m going to put some effort into testing it more. If i can get otu of my slump and into the 90 dungeon to catch up on levels I’m going to push foward into fencer. I just need to figure out something to take for rank 5.

oh ok ok.

You know that CON increases Block? Test it, i forgot how much block increase 1 CON, maybe the boost of your block because of this?

i’m thinking the same for leather armor, but high defense of plate and -15% damage taken on full plate makes me doubt.

Con adds something like 1con = 1.25 block. It makes barely any differance. It’s the multipler guard gets when blocking that makes it insane. And if you flat out need more block high guard works wonders even at level 1. Nothing else statwise beats high guard for block.

As for plate, its 5% in 3 peices and 10% in 4 peices. If it was actually 15% that be nice. If the plate armor mastery added damage reduction it be good but it only seems to add .20 or .25 stamina per rank. I have 1 extra stamina in full plate at the moment with rank 5 plate mastery.

It’s going to be a test phase. Goiing leather with 1:1 str/dex works for hoplite cause of the finestra buff. I’m hoping i can make up for the missing crit attack and get something out of it.