I really like the game, the fluid cool gameplay, the looks. That said though i can’t get warm with the class design, i think, especially compared to RO, it’s horrible. The identification is non existent, beeing a wiz (for example) means nothing, most skills are useless, no passive skills and nothing really interacts with each other. Stationary buffzones in a action oriented gameplay? No direct heals? Maybe it’s just me but it kills everything for me. So i was just curious if it get’s any better if you get above level 150~?
Passive skills are attributes, get them from your master.
Identification? Each class has unique spells and a unique costume, people know I’m a cryomancer because of the fuzzy parka I wear and the snowball I’m rolling on.
Not sure why you need skills to interact each other, you talking like, stances for taekwon class or what? I mean the sapper has a few spells that you can set up to interact with each other but I’m not sure what you mean with this one.
Direct heals I’m pretty sure the priest class has an aoe one that just heals everyone in front of them, though I’m not a priest so I wouldn’t know the exact details.
