they reply once in a blue moon… so sad…
WHelp… dungeon exceed is still there. IMC didnt even bother fixing it. Do they even know its back? hahahah Time to say goodbye ladies and gents! it was a good run. sadly, publishers dont care at all.
i was thinking to come back but after all…
PS Lets wait for Lost Ark
The ignorance and / or incompetence of this company doesn’t cease to amaze me.
the bad things is really the was soo hyped but the end was this… great work how u can fu up a good game
Hell yeah, lost ark will be great…
nah… its IMC, ambitious far beyond capability and they tell lies. I bet they knew everything, they just pretend don’t know and keep silence. I’ll just queue the dg and rush to the boss, forget about the full runners. IMC don’t even care at all, why should us. I might still play their games in the future but no, I’m not going to spend a penny to IMC anymore.
We pay to go again in the dungeon, but the server does not let us enter not even once. Already have a week that I can not “rush” in 200 or 217 …
I was bothered till we got matched up with the kToS patch cycles. I maybe an outlier though. I’m used to the idea MMOs take long time to develop and get released half done and imbalanced. And I like big learning curves to boot.
I wouldn’t mind seeing a quarterly though from them. Though, I think the people that hate on IMC would probably be disappointed their a small team so expense is probably fairly low. I get the feeling about being passionate about something and holding a grudge against a developer. Just remember though that holding onto a grudge is like drinking poison and expecting the person you hate to die.
I’m just happy we’re finally hooked up with the kToS patch schedule and we get developer QAs. Uber bless and necro fixes yayy!
Except iTOS is still fairly behind on updates… Definitely not what was promised.
Hm i think it is 2 patches behind.
Oh were we missing stuff still? I just got the class balances I wanted… I guess I’m not following close enough. I did notice at least they were dragging their feet on some of the skill descriptions getting updated… But a lot of stuff they ninja’ed in and never told anyone… Like that joint penalty hit cap I want to say has been around in iToS for as long as I remember.
I doubt the backing up team is the original development team. the oris might had move to other project. the backup we having now probably normal staff or even trainees, buy judging the old bugs never fix and new bugs keep showing up. even worse, if they decide to prioritize “earn as much as they can before they lost the chance” than “keep the game alive and healthy”.
Hey guys, just a simple same old advice. If you think the game is still fun with all these issues and bugs, stay with it. Otherwise, find something better. There are so many games out there, old and new. There is bound to be something better. I am going to move forward to Overwatch and Monster Hunter Generations. Why bother with IMC when they take so long to act on our feedbacks? Let the player statistics do the talking. They may wake up and do something and make the game better. It’s never too late to return back when they have improved on the game. For those who have invested heavily into this game, perhaps you won’t feel like leaving so soon.
I’m not so sure… I haven’t heard anything about wolfknights in forever. And we got the next big content patch getting teased. And Orsha getting released quickly as well. Every 6 month getting a big content patch seems like the norm. Actually kind of fast if you consider it’s a gob of classes and abilities.
And lets be honest about their coding. It was weak at the start. It’s quality has been consistently weak. It’s not interns. xD
You need to realize how tech and gaming companies work now. There was a major shift in the industry to move towards with more Agile method vs Waterfall
Agile is designed to develop and get the product in front of the client quickly, so you can receive feedback, and then make changes. It’s a better way of doing things compared to the Waterfall design, which is getting everything to 99%, then shipping.
The problem with Agile is that if your employees are not diligent in their work, don’t care about data integrity, don’t check their work, etc., then you’re going to have issues. You’re going to constantly be going back to previous steps to fix errors.
This is where IMC is at. They don’t have the personnel to do it right the first time. Or even the 2nd and 3rd time. They’re constantly having to touch things 5 times before they’re fixed. And then what about the new stuff that’s coming up? Same thing.
Compound that with poor management decisions and oversite and you have a disaster, which is exactly where this game is.
Sub 20% retention rating is only sustainable of you’re hitting a massive market. This game’s population is rivaling RO.
Put the reply in context. We’re talking about whether the original team is involved or if the project was left to rot. That also why I said their coding has been consistently weak. I think they honestly don’t have a QA team and don’t have enough coding power to boot. That much is obvious. Maybe they’ill put up a patch test server someday. xD
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Silute gota 2k players ± u can see with addon.
i think is realy low for a international server
Well, we don’t need to talk about IMC as if they’re a newly established business. They have a decade experience with Granado Espada, two former early days RO devs and 15 years of MMO market development to learn from, including Gravity’s history.
That they can’t hold their promises became already evident after there was little to no technical progress between the k/iCBTs. The only reason the momentum of the hype kept on for almost a year was because the gameplay concept has so much potential, the audio-visual part of the game could be said to be complete and they still had IMC still had the beta excuse to count on.
At least on their website they have been offering jobs for some programming and QA departments but most offers are related to higher level staff (animation, events, management, char balance). So there are no signs they’re investing to overhaul their product and get the European or American communities back.
http://www.imc.co.kr/61592
http://www.imc.co.kr/74980
http://www.imc.co.kr/81517