Tree of Savior Forum

Does Double Weapon Assault is worth more than 1 point?

add to this:

  • monsters (and probably players) sometimes can move/run away during dust devil spining animation… isn’t it suppose to be some kind of root/crowd control? just freaking change it into stun (just like in Sonic Blow works in Ragnarok Online)… this way it will have even synergy with Barbarian’s Cleave
  • Dust Devil feels super weak
  • Dust Devil and Hexen Dropper have no special attributes despite they are the main damage skills of Corsair
  • DWA have no attributes at all…
  • Unlock Chest is a useless crap skill that should be removed and something else put in its place.
  • Iron Hook and Iron Hook + Keel Hauling are useless for 1 vs 1 since you can’t attack targets that are hooked. The only way to actually attack someone hooked is to use pistol and spam C button/use Pistol Shot skill… “Woah dude that’s totally worth getting C3 Corsair /s”
  • We have no info about drop rate of silver and items from Jolly Roger skill description.
  • Jolly Roger buffs very often spam/overfill buff UI so you end with 10+ buff icons with 0 second time left
  • Jolly Roger “pillaging” buff sometimes disappear for no reason
  • Dust Devil have bugged or just very small hitbox and it likes to miss. Multiple time when I was fighting bosses I wasn’t able to hit them with Dust Devil despite standing next to them… while Berserk/Swordman skills always hit them

my suggestion for Iron Hook interaction

A) When using any Dust Devil or Hexen Dropper, Corsair dash to chained/stunned target and then use skill on it.
B) When using Keel Hauling target is pulled to Corsair to melee range like it’s now BUT it’s still stunned for 2-3 seconds so Corsair can actually use melee skill on it

my suggestion for new skill in place of Unlock Chest:

A) cloaking. Yes the same ability like Scout have. And don’t come up with “but Pirates don’t should be able to become invisible!”… ye same goes for Archers(Scout) duh! TBH the only classes that should have something like invisibility are Ninjas and Assassins/Thiefs and since we don’t have the second ones in ToS then Corsair class is the closest to resemble Assassin/Thief type in ToS: stealing items with Jolly Roger, class attribute for backstabbing with dagger, 2 skills that use two weapons same time (Dust Devil and Hexen), ability to use 2 weapons same time for auto attackings (DWA)… even if it’s crappy atm. Using hooks to catch enemies and pull them closer to Corsair to meet their doom

Example of what attributes cloaking could have beside the obvious “you move faster during cloaking”

  • Armor Strip - “after attacking something during cloaking you have 60/70/80/90/100% chance to strip armor (1~4 parts, DEX increase chance of stripping more parts) and place debuff “you can’t equip gear for next 10 seconds.” You can’t use this attribute together with Weapon Strip”
  • Weapon Strip - “after attacking something during cloaking you have 60/70/80/90/100% chance to strip weapon and place debuff “you can’t equip any weapon for next 10 seconds”. You can’t use this attribute together with Armor Strip”
  • Poison Covered Blade - “next attack after coming out of cloaking puts deadly poison (or bleeding) on target. Damage scales with STR or STR+DEX”
  • Steal - “for 10 seconds after you leave cloaking your auto attacks and skills have increased chance to steal items from monsters. Stacks with Jolly Roger.” OR “your next attack will have a chance to steal item from monster. Chance of obtaining rarer items scale with DEX”
  • Snare - “Your next attack snares target for 4 seconds.”

I disagree with some of what you said (see my above post) but I agree there is plenty that bugs right now that needs to be corrected. I’ve been trying with a few other Corsairs on the forums to bring attention to this in order for them to fix the issues.

I’ve never seen Dust Devil bug and I have only level 5 with 0 attributes at the moment. It honestly does good damage and immobilizes targets, so I have 0 complaints there.

I do agree with you on a cloaking skill. Unlock Chest has got to be one of the most useless skills in the entire game, and since Corsair is our Thief class on this MMO, it would make sense. Some of those attributes would work too. I love the armor/weapon strip, usually Assassin’s in MMO’s have this ability, poison too. However since we already have a steal and snare skill that would be a little over board, still not bad ideas though.

I’ve found the opposite to be true of DDevil for myself, being 3 hits is okay better than the plenty 1 hit skills without damage modifiers found in lower ranks, but the main thing i like is my hitbox. at my AoE attack ratio it hits lots of targets, but the first 2 hits seem to hit all around me, not just in front. this has been a very useful hit box while farming/grinding especially since large packs like to run behind me where any other attack i’d have to reposition and thus take damage while doing so. the cc has its uses too. between DDevil and my barb stuns, I’ve had plenty of easy times.

the DPS from normal attack + DWA is very high, dont underestimate that skill… it does require a revamp though as well as unlock chest… i do agree its currently useless it should open boxes without the use of key, instead of how it currently works

There’s an even better/simpler alternative to Unlock Chest.

Why not just simply generate chests in dungeons, missions, raids, castles and such? Keys could be a tradable items in the market and would drop from bosses.

This would automatically make Corsairs the kings of booty…

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I have level 5 DWA and it has been worth it for me instead of level 10 DD. Like people have mentioned, it’s not a game changing skill like the counterparts in iRO so going C3 with level 9/10 DWA as a main feature will bring some huge disappointment. As a filler skill though it’s great, much better than auto attacks. The 8 second downtime at level 5 is not noticeable as you’ll be using that time for skills and buffs and on the odd occasion you will just auto for a couple seconds so I wouldn’t recommend going any higher if you’re set on C3.

As for the stamina drain, I have absolutely no issues. Currently have 64 stamina from max plate mastery, Roxona plate boots, and 1 or 2 from collection. When questing it’s my main skill except for mobs with 50K HP or more. I sprint nonstop and rarely get to 0 because there are plenty of crystals. When there are no crystals around like during missions and dungeons, just pop stamina pill around half way mark to manage CD for pill and it’ll be ready again by the time you’re finished your skill rotation etc.

I’ve timed it compared to auto attacks and the difference is roughly 2-3X killing speed with DWA depending on how fast your fingers are. Still it would be nice to see some sort of meaningful attribute or buff so that it’ll become the main attraction that it deserves, which I’m guessing the devs intended when designing this class.

p.s. buy the cheap 80s pills from Klaipeda/Orsha. Carry like 100+ with you. The big ones from Fedimian are not worth it, costing almost 5x more for only 10 more stamina and having a longer CD.

sword will have more damage than dagger, so its roughly 80% more damage assuming delay cancellation doesnt affect attack speed. but i have noticed today thanks to another persons comment in game that holding dagger auto attack down and spamming MH auto button won’t drop an auto attack from one of them every so often if your ping isnt always low or have any fps lag.

even with DWA up, i stop autoing to use my skills as they come up, so there is about 5 sec or so usually that i have 0 skills worth using up and DWA is down. but, with enough buffs like sacrament, enchant fire, last rites. DWA makes your auto attacks stronger than even some skills.

186 pelt/barb2/cors2 atm, going doppel 1, build is aimed at r8 class or doppel 2 if r8 is bad (hope to god its not, we need strong ones to bring the class to balance with other classes) one thing ppl dont mention often is just how strong jolly roger attribute is. 12.5% chance to negate enemy attack is insane for tanking and dpsing through mechanics. at jolly roger lvl 10, not only does it give good pillaging and potentially decent atk power buff, but you can manage CD to have an entire room with the buff.

Why you think it’s 12.5% on JR?
In other thread I saw something like 7.5%. Description says 0.5% per attribute which is max at 5. So 2.5% + what? 5 buddies in party? sounds more like 7.5% than those 12.5% you mention.
Very interested in finding out the mechanics.
Also, about dust devil. Does the cc of it increas with skill level? (I mean, the rotation of mobs).

@ topic: DWA is great. I use lvl1 though. Have some free points. maybe I will bring it to DWA 3 or I will invest them in dust devil.

Dude the people in this forum simply cannot comprehend what both of us are yearning for I can see that we both have the same way of how we wanted DWA to be buffed as it is the main attraction of corsairs they see they talk about crap skill rotations , stamina pills etc tbh these guys just merely think were plain stupid to not think of those before posting here rofl, they dont even know we work our sht so hard while archers,qs3 spam their autoattacks like hell even gaining range,damage bonus and mobility lmao.

To other corsairs try playing your corsair and a qs3 go get a sacrament and blessing buff for both then tell me how cute your corsair is

btw I’ve already tried what I have stated above because I have both classes with my qs3 just using a grandcross xbow without a single upgrade while my corsair uses +5 trinity sword and +7 karacha dagger ah btw I play with 0.5-0.8 ping just saying.

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i assumed it was the 2.5% per pirate, so 12.5%. didn’'t know if the other party members made a different value.

@noobz this thread wasn’t comparing corsair to Qs3, don’t trash a class just because the the class is different. the question at hand was if DWA was worth more than one point. and the numbers we offered suggested yes. at no point was it supposed to be compared to another classes skill, let alone one that an entire build path is centered on and essentially the key point of a entire class, quarrel shooter. keep in mind, it was stated over and over again DWA is a filler skill that vastly improves auto attacks. also, DWA isnt corsair’s key point. jolly roger, hook, and hexen are.

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the only thing I think of is, at least we get to wear toy hammer teehee, but seriously without toy hammer, there is no point in using DWA aside from looking flashy or something.

I can’t agree here, Venom is niiiiice. Small proc but a good chance with DWA.

OP just mentioned archer by the end of his post.

Idk then if dwa isnt that much of a key point for you then fine, AFAIK only corsairs have dual wielding prowess in the sword tree which it should be considered as a key point of taking the c2 path, but its fine we dont have the same views anyway we built for the dual wielding not the skills you just stated thanks but no thanks.

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You should consider weapons with proc chance too as their proc chance is considered to be enhanced when DWA is applied., example is venom which @AnitaCafe just mentioned it has a small chance of poisoning an enemy for 6xxx dmg for x seconds.

Ah btw this stamina drain can still be considered a bug since its not mentioned in the skill information I’ve already sent a ticket but the only response I got was

Greetings Savior!

Thank you for bringing this to our attention. We’ll be sure to forward this to our development team for review and a possible fix. We appreciate your patience and understanding while they are investigating the matter.

If you have any further concerns, please do not hesitate to contact us again.

Regards,
Tree of Savior Support Team

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well, toy hammer is the only thing I can think of because I saw a corsair with one, he build like cafrisun + sacrament and his attacks causes constant explosions so yeah.

Eu estou fazendo uma velocidade corsário atk, shinobi futuro, eu não tinha idéia de como isso é quase ridículo, porque eu comecei a jogar o jogo um curto espaço de tempo, gasto dinheiro para comprar tp e para cada equipamento / símbolo, e honestamente, se eu sabia que seria ser que “junk” Eu reembolsar meu dinheiro de volta, é inadmissível que uma classe focada pro DPS para a velocidade de ataque, é tão fraco comparado a um Monk que vem de clérigo, onde ele deve ser um “sup” class e tem o duplo soco 0 seg com CD ser mais eficiente arma de assalto Duplo doque corsário uma habilidade que por ter 0 seg CD não é lustrar e mesmo dano, e em si tem a mesma velocidade que o ataque DWA? mas com mais dano a ser habilidade e não lustre? que porra? além de cura e outras habilidades muito mais útil do que qualquer c1 habilidades de espada e c2.

@Noobz, that is the general response for whatever ticket you send them, I believe.

Also, if you all do not mind me asking, could you try something for us and give us some feedback? I have been wondering how a Fencer C1 Corsair C2 would do with DWA and: Venier, Venom, Cafrisun, Sacrament, Enchant Fire and a maxed Blessing as well as full elemental attack headgears. Any Fencer C1 Corsair C2 in here? Somehow I got the feeling it could be quite decent.

Edit: In case DWA does not override the capabilities of aditional elemental attacks from those buffs

  • Iron Hook and Iron Hook + Keel Hauling are useless for 1 vs 1 since you can’t attack targets that are hooked. The only way to actually attack someone hooked is to use pistol and spam C button/use Pistol Shot skill… “Woah dude that’s totally worth getting C3 Corsair /s”

I’m pretty sure you can attack while Iron Hook is active. Iron Hook at melee range is like the best stun ever. While difficult to land, there are skills in the swordsman tree that makes it easier. :wink:

You most certainly can attack normally with Iron Hook, just don’t move.