Tree of Savior Forum

Does blessing scales with SPR?

Its a fast questions: Does Blessing scales with SPR for sure?

I mean, there is no information whatsoever on the sites or skill descriptions that SPR affect the ammount of blessing added, except for the player itselfs that appear already have tested it.

The math on this topic still apply?

Yes it is.

My cleric have around 200-230 SPR I got 1200 bonus damage at lv15 blessing.

While my another cleric have 10 SPR and lv5 blessing it give me only 200-250 bonus damage… blessing is pretty crapy without SPR and high skill level now…

Use tosneet as it is constantly updating.

Go to skill planner or manually search the skill, the math used is in the description

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@maruthontour Thanks for the informations.

@kyle_ruiz6 Thanks for the tools, really more useful than the descriptions in the game or any other fan site.

Yes.

No. INT is no longer a factor, hence that entire thread is but a relic.

…is actually up to date (as of the iToS combat revamp) although the formulae aren’t shown so it’s a little bit trickier to get solid information from it. Their Lv15 Blessing shows a flat value of +155 with no indication of what affects it or how it’s computed for (or if it’s even computed for at all and not just a flat amount).

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@DiMeowgio How much Dex are you putting into your Chaplain. I know yours is a Druid right? But I’m sure you still prefer auto-attack for the most part.

Oh, I have both but not together.

My C2-P3-Cha-Ora-Inqui has 100% SPR… I tried doing 100 DEX during the testing phase but it didn’t provide much benefit aside from a faster-executing God Smash. Heal-bombing is still a thing (using Heal for damage while under Blessing).

My C2-P1-Sad2-Druid3 is full INT and is primarily used as a [mage].

Curious @DiMeowgio, did you try that with dagger too?:slight_smile:

Unfortunately no, I auto-attack using the press once and forget method (left click; mouse mode). Otherwise it won’t be an [auto] attack in my eyes anymore.

The attack speed definitely improves at 100 DEX (base + invested). I just didn’t want to have to upkeep Monstrance to make it even more efficient.

I also noticed that once a boss fight begins (after its invulnerability timer wears off ofc), I will immediately cast MM on it then 2x Heal, Cure, Breaking Wheel, 3x God Smash and then and only then will I start AA-ing. Different bosses may require me to cast a Safety Zone or Counter Spell in between to avoid getting interrupted.

Normally it’s dead once my Breaking Wheel expires… if not near death already.

*Counter Spell is especially helpful versus the boss fight against Tomb Lord, it prevents anyone from getting KD’d by his magic balls of extremely long knockdown and annoyance.

Thanks for the information!