I found tree of savior drop table pretty dull, most good items stick to daily contents, hats stick to gacha,…
In ragnarok, you can spend your time farming materials to craft hats, or farm good hats, equipments directly from monsters, not mention about cards, tame items,… which always make people excited when they drop.
In path of exile you get goosebumps every time unique items or rare orbs drop.
Here in tree of savior, there is nothing to be excite from monsters, expect hunting ground. But when you got enough Hg items, it seem boring.
IMC need to make world bosses spawn more often, giving noobs, lowbies and casual players more chance to encount them (because we already got anti-boss farmer debuff), variety item drop, get rid of transcendence (most boring repeative, unfun content I have ever seen), things like these should be add more to the game.
Really glad that the old director quited already, it seem like he have no idea how to make a good game. Hopefully Mr Kim will make it better.