This is basically it. I was considering a 2:1:1 INT, CON, SPI for my Chaplain, but wonder if its necessary in the long run? Spirit seems like such a lackluster stat, and its only purpose seems to be to scale Stone Skin (I suppose Aspersion’s and Depreciated Zone as well, though INT also scales Aspersion’s damage).
Chaplain’s even get an SP Recovery attribute, so in the grand scheme, do they really need a lot of Spirit? I’d really like to see more info on the newer Cleric Classes at higher Ranks (such as Shepard since the wiki mentions (buth as no proof for) that Shepards main stat is Spirit, but no clue to be honest).
So what do you really thing about that? If only Spirit was a better stat in the first place… well scratch that. INT isn’t exactly a good stat either, but what it does do is scale better thanks to the Rank bonuses… I really suppose I shouldn’t worry since most everything works in this game as it is.