let’s say if i max my heal till lvl 15 and i add it with divine might. will it be 25 or just stucking at 15? any idea?
cuz i dont’t hv the beta keys
thx
curently it adds to lvl 25, from kiyoshiro video. but this seems really OP and likely be removed.
#Imagine a lvl 20 MONK energy blast in PvP
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xtp1/v/t1.0-9/s720x720/11755828_10153073003308379_471081529985469054_n.jpg?oh=2915c08cee3ade9253c3b379463fb709&oe=56438083&gda=1447163814_b14999286ae2da1433a93a0528379c1c
But the pain of leveling cleric from C1 to C3 just to max DM, it will be a pain the a** but I bet its worth it 
DM is awesome. Since I’m a pure STR cleric aiming for monk, I use it a lot with Deprotect Zone whenever I solo bosses.
My advice to player lvl 40+, make sure to carry both a mace and a sword. Depending on the type of mob, your damage will get reduce to 50 if you equip the wrong weapon. That’s a huge difference when you can do >150 dmg to mobs.
yes, I can confirm this too
but DM delay to get the buff is annoying
isnt fast like taking heal from the floor
I mainly use it for deprotect zone during boss fight, since lvl 5 heal is sufficient for the time being and I’m Cleric C3 aiming for lvl 15 heal.
Not just also get a spear if you have money.
Thank for the advice, but having 2 sets of upgraded sword and mace already made me broke as it is XD
Yeah I know that feeling
do you have any clip?
Unfortunately I didn’t record myself playing.

