What do you guys think about diev status distribution?
As a C2 > Diev3 do I really need to be full int? Is spr relevant? Can i pump lots in con?
Personally iām not a big fan of Krivis1.
The reason is because Zaibas as a Krivis1 is singletarget only. Even if you lure more than 1 mob into the Zaibas circle it only attacks one target.
If your friend only wants to get krivis1 for the damage from Zaibas then Druid would be a much more solid choice, because Druids grass aoes deal way more hits, deal way more damage per hit, have less cooldown and can hit multiple targets (yea, the amount of hits get split up between all targets, just like Zaibas, but for Zaibas to do that youād need Krivis2 in the first place.),
That being said : If Krivis1 was mainly chosen for the other skills (Daino, Aukuras, Zalciai) and Zaibas was only chosen just to get another dmg skill along the buff skills then it might be a different thing.
Also, personally,iād reduce safetywall to 3 and get cure to 10, just to get 2 more hits of cure damage, which can be up to 10k+ more damage at higher levels.
Safetywall 3 + attribute are plenty of hits already blocked, getting 2 blocks more from SZ4 isnāt really that much worth it.
Iām lv 99 C2/Diev2 at the moment (going for Diev3/Druid1/something) with full int build.
While going full int up to this level is no problem for leveling, for soloing some bosses you have to be careful. For example, the lv 90 instance boss sometimes 1-shots me with his ādark bricks from the groundā forward linear aoe because sometimes i get hit by it 2~3 times in one cast.
But as long as you can be fully aware of your surroundings and act accordingly full int shouldnāt be a big problem, i certainly do not regret going full int so far (love my owl dmg <3
I think higher levels are worth it even with high int no str builds.
If you get it only on level 1 itās very little damage per hit. At level 10 you have 250 more damage per hit (5 hits total, 3 overcharge skill), which is really nice to have, especially for leveling when your owls and cure are on cd .
Yeah, you get more damage. 372 more damage with 14 levels difference.
Its 15 hits, what got you 5580 more damage than the skill lvl 1.
Is it really worth?
Iām upgrading Zemyna. Really. Is absolutelly more supportive in some cases than 5k damage because you are not the party damage dealer and 1 tick of your Owl could do more than 5k damage easily.
But itās just my opinion as a diev3 almost c6
If you upgrade the damage attribute the damage difference will widen even more.Itās not really a main damage skill, however once you upgrade to Druid and can turn every monster into plant attribute itāll become a really great damage tool since you can spam it 3 times.
Whether you take carve 10~15 or carve1 + zemyna depends on your goal with the character, i guess.
If you want to go mainly support then go with carve1+zemyna. I got carve 10 because i made my diev mainly for a fun damage char who can heal himself, with support being only secondary role.
Got it ^^
Iām going to oracle and Iām playing in group, so, the max support the better benefits
