is level up Carve Skill increse dame or just rate drop wood ?
so no one know about this skill 
Percentage of drop wood inc 5% per level
but does it inc dame deal ?
It Doesn’t as far as i know, since it seems that the damage is base on your STR? but leveling it only adds 5% more chance to drop woods, starting from 10%
I didn’t got a key and i can’t tell you for sure, but i opened a topic about monks and somebody said that on KR carve is now just a lvl 1 skill and it just works on plant mobs but i can’t tell if it’s 100% safe to believe in that
i was Lvl 62 Dievdirbys on ICBT
it only does +100 Damage on Plant Monster
Hit Enemy for like 3~4 fast Hits with 2~3 Charges (Forgot)
and it doesn’t cleave? since it didn’t for me,…
atm Deivdirbys is a bad class, Even The statue doesn’t scale
I Took SS of Every Skill Description But for some reason i check my file and every inch of it, only found this one,… >_>
yup i am a Dievdirbys myself Statue dont scale much and Carve skill only display inc drop rate so i think in real game i will go for 1 Carve only
How exactly is the scaling ‘bad’ compared to other skills? It might not be a super powerful buff, but unless they’re careful with the numbers those kind of buffs could easily become over powered.
i only mention carve. statue is diffrent, i personally go 5 lamina and 15 zemyna
Increasing skill of Carve doesn’t increase the damage output, only % of drop from insect/plant type mobs starting at 5% for rank 1, each subsequent level increase the chance to drop by an additional 5%. It has 3 charges before going into a 24 (if i’m not mistaken) second cooldown. The drop rates apply to all hits per carve, that means the 3-4 hit of carve will have a chance to drop 1 piece of wood on each hit, it’s possible to get 4 pieces of wood on a single carve. The type of wood that drops are pretty much RNG I believe.
Carve does no splash damage even when the mobs are literally on the same cell but carve can has its wood drop rate % applied to all mobs linked together by a linker’s joint penalty, this makes it possible to suddenly see the whole screen with wood materials if carve was used on large already linked together mobs.
There is an attribute which increase carve damage to plant/insect type mobs by an additional 10% (1 rank only) and another that increases carve damage overall by 1% per attribute level.
Hope this info helps 
Statues don’t scale at all per level, they only increase in duration. There are also no known attributes to increase their effect at this moment.
From SheepPoop’s screen shot, it looks like Zemyna Statue reduce sp cost by 2 per level? Unless I’m misunderstanding something?
From everything I’ve seen and read this is correct, Zemnya decreases SP used by 4 at level 1, and 2 for each point after. Duration also increases level. It’s implied that Laima works the same way according to the TOSbase skill calc, but I haven’t seen actual proof.
Consider all high level class got high SP do we really need a Dievdirbys in party ? bcuz statue seem useless in high level
hope dev change the actual number to % for each Statue for end game skill
Laima statue seems pretty amazing though. Just look at all the people crying about high CD. And Laima statue does exactly what everybody wants.

