I heard that Dievdirbys got buffed in the current korean client.
Anyone know specificly what this is about please ?
[Dievdirbys]
29/12/2015
- Statue of Goddess Laima now also reduces enemy movement speed by 20.
- Statue of Goddess Zemyna now also allows your sp to recover 5 seconds faster whilst in the aura.
14/01/2016
- Dievdirby’s Carving Skills have been changed, the time it takes to make a statue has been reduced.
28/01/2016
- Carve Laima’s effects have been changed to also apply to aerial monsters.
18/02/2016
- Carve
: Base Damage added.
: Cooldown Reduction.
: Number of consecutive hits increased.
- Carve Owl
: The firing rate of the Owl will increase.
: Skill damage increased.
Not only has the statue bug been fixed, but the class has also been significantly buffed over several patches in kTOS. It is now a great asset to any group, and very useful in endgame content (Earth Tower) or PvP/GvG (area denial). The cast time of statue carving went from 5s to 2s, making the class playstyle a lot more fluid in dungeons, even early game.
Thank you for that quick reply. I’m looking forward to be Diev in the next open beta. In tought to be a supportive class.
Cleric c1 > Not sure > Dievdirbys > Dievdirbys > Dievdirbys > Not sure > Plague Doctor.
The idead is be “pure support pve”
If anyone reading have good idea for the “not sure” gaps please share me your tought. dunno if priest, kirvis or more cleric will be better one from an other.
I all matters Thank you a lot Kiblaster for that quick and accurate reply best regards
The first not sure goes to ClericC2 for sure, cuz more Heal tiles.
The second one could be another Cleric really, or I guess the one Priest if you want to revive people.
How about Priest on Rank 2 and Oracle on Rank 6?
Priest grants you Revive, Monstrance and Aspersion which are good supporting skills.
Oracle gives you Arcane Energy which is a fantastic supportive skill. At Level 5 it increases Maximum SP by 15% and Stamina by 25 for 30 minutes, that’s right MINUTES and you can stretch that to 35 minutes with attributes. And you also get a skill to predict attacks from enemies, a skill to see the loot that will be dropped, a skill to change the loot that will be dropped, a skill to remove magic circles and a skill to change the monster for a different one within a certain level range depending on the level of the skill.
It’s a lot of supportive potential, think about it 
Aw… there is a lot of good choice indeed.
Arcane Energy synergize good with the Statue of Goddess Zemyna that increase the sp regen and decrease sp skills cost. The loot skill : it’s funny. But Arcane Energy is the really strong skill in the list.
Jariu mention without any complexe Cleric c3 which make me afraid that Cleric c1 is a poor healer.
hmhm…Thank you guys for answering
I will theory craft both builds in order to set my mind right.
Well, it’s not so much as ClericC1 being a poor healer and more about C2 and C3 simply being better lol.
Also Divine Might, Divine Might is amazing.
I made this build last week and i’m gonna try it as soon as possible, check it out: http://www.tosbase.com/tools/skill-simulator/build/fg9oeedsxk/
If you modify it a little bit, you might end up with a godlike combination 
Just regarding Divine Might, I don’t see it as amazing anymore. Just ONE extra lvl, and as far as I know it caps at skill max lvl. Without further changes, it’s passable and C2 and C3 have better options.
As an extra possibility, don’t forget about Krivis and his ability to keep extra buffs, a must for very supportive parties
Cleric 2 > Krivis > Diev 3 > Plague is the most recommended path.
I created a diev
Cleric > krivis > diev c3 > pardoner > Plague
Krivis is not needed pick cleric c2 si
I thinking try this playstyle because of this video.
Cleric C2 > Dievdirby C3 > Cleric C3 > Plague Doctor.
Cleric C3 is for max lv 10 Fade and hiding from magic mob.
I will test Deprotected Zone if it work as status ailments for Incineration.
Pure pve build.
Just an FYI as a chrono main, quicken works with the owl statues 
I’m probably in the wrong thread to ask this, but how does Quicken work? Most of the info I’ve read on it say it’s either bugged, or the attack speed increase is negligible. Does it increase auto-attack speed, skill-attack speed, or both?
quicken at level 15 (aka a chrono 3) doubles the attack speed of summons.
Cleric 2 is a must, if you want PvE support, no question asked, by having only lv 5 Heal won’t do much for higher level content.
Also. at least take Druid for damage, in case you can’t find any group
by having Druid > Plague Doctor, it would give you a really nice offensive skill as well, but you have to play full INT in order to use Incinerate and Carnivory to give more damage.
Also, i was hoping they changed the Ausrine mechanic. turns out they dont, 
she have orcale in the video. look the skill bar
Thank you for answers. It look like Kirvis is really needed for support regarding the buff number bonus.
Maybe the solution is to not go Diev c3 unfortunately to be full support…
naaaa i not gonna follow her build because i gonna build my own playstyle.
Are you going to be Dievdirbys c3 ?
