Tree of Savior Forum

Diev SP statue worth it? If so, how much to invest?

My build is gonna be

Cleric C2 -> Diev -> Pally 3 -> ?

With about 50 int/ 60 con and rest into Str.

(I love the statue theme of Diev by the way! :smiley:)

Skills
10 heal
9 Safety Zone + Lv10 attribute
1 Divine Might
10 cure (I think I might regret this one but it’s a great boss killer lol)

3 carve (okay so far, helps with flying enemies; the damage bonus to plants n stuff is really nice. Too bad it has terrible range :dizzy_face:)
1 in the teleport statue
3 in the cooldown statue
2 so far in the sp statue

My plan to 15 (6 points left) is:
Max carve, Max cd statue and will have 2 points leftover.

My question is, was it even worth grabbing the SP statue? Reading the tooltip, it seems to only improve the the sp reduction of skills and still has the same passive SP regen buff. It’s a toss up between this or more points in divine might. Isn’t potion chugging already expected in dungeons? Plus, I don’t think anything less than a L10 (-20SP cost) statue will be noticeable from the few times I’ve used it in dungons (wizards were still having SP issues and I was burning more SP than retaining keeping that statue up :crab:

A level 3 divine might means all my carves will be buffed every cd :sunny: and will be decent for party play I guess.

Any thoughts on the matter would be appreciated!

In my opinion the sp statue at lvl 5 is not required for you since you are going paladin.
Pala has this attribute for the skill Restoration:
-SP recovery (i linked the tosbase page)

If you want you can max carve, the CD statue ant the teleport statue. This way you can teleport your whole party.

By the way, you can’t use points left from dievdebry class in the cleric class (or any other for that matter except diev 2 and 3).

Thanks for the reply! Sucks about how you can’t cross level classes… I might just go ahead and invest them into the teleport statue and sell teleports on maps with no tps :moneybag: