If Crit in magic was possible, it would probably come from magic amp, and as for new ranks in the class, we still don’t know what will be, at least i don’t lol.
But i wouldn’t doubt they adding some more magic skills for that matter.
If Crit in magic was possible, it would probably come from magic amp, and as for new ranks in the class, we still don’t know what will be, at least i don’t lol.
But i wouldn’t doubt they adding some more magic skills for that matter.
Yes BUT NOTHING and I mean NOTHING will be stronger than 5 more pears and 10 more seconds on breaking wheel every circle of inquisitor
eventually it will be 30 pears x 11,000 base damage
easily will become 30 pears x (11,000 + high attack ranges of like 5k + 100% attribute in the way off future + 1.5x from criting.)
thats 1.5m from just pear damage on a very funded character almost instantly.
4.5m-6m damage every minute from just casting pears and no other skills. This will eventually just become the new bosser unless better skills come out for other classes and not to mention using pears when a rodelero is with you procing slithering debuff/high kick debuff/ headbutt debuff
I like how you see into the future and can swear that your assumptions are true despite not knowing what rank 9/10 can bring 
I can already do 4m+ burst with 1 cooldown of Pears right now. With support of course.
Meh. guess i have to plan my pardoner to taoist myself then haven really found any taoist or close one of what i know :<
Theres a cap damage unless they remove damage cap it’s pretty much 200k per hit at max (assuming its a true multi hit) 30 pears = 6m damage cap.
The only issue is still CD. Basically if you look at it this way. Whoever has lower cd and highest amount of hits will win the dps war in the end.
Dps (like dopple that can chunk up 44 hits in a short amount of 6 second is disgusting lel)
What if I told you my DPS is comparable to a Dopp3. At least for single targets.
Can’t win that shiet assuming both have supports. It’s a blendtec.
My damage is slightly below them without Rod3 debuffs. With it I’ll do more.
the damage you do in siaulai doesn’t matter, you can’t assume that the doppels you encountered were good players with good equip/build, bring some proofs that you can beat a good doppel and we’ll see
Considering both side max damage. You have lesser hits over rotation. Which does results to a lost.
Cyclones goes up to max 200k per hit as shown on KTOS nothing new 2 charges. 44 hits per cyclone. Currently with quicken + sept debuff up on discerning/miko.
Just this alone it’s hard to match
P.S i do know what you can do i calculated everything into situation.
That includes you having every arsenal + cap damage and every debuff set around you.
Which is why Dopple is currently KTOS highest sustain DPS if kept alive.
51 hits per cyclone, not 44.
with divine might and quicken gem can go up to 53 hits.
What? I’m in a static group with one of the best Doppels in iToS. He has insanely good gear (e.g Stage 5 trans wep). No one cares about mission bosses. Why are we even bringing those up?
I don’t need to prove anything to you. It doesn’t benefit me to do so. Whether you believe me or not is completely up to you.
That’s actually worse. 53 hits. of 200k jesus cries.
thats literally 10.6m damage right there in 10 seconds.
+2 charges. mai god.
That is indeed impressive but I can do ~2m burst right now solo. Throw in buffs/debuffs and that number becomes a lot higher. I don’t think you know the potential of Pears.
Either way. My build was not designed to be a top DPS’er. It just happens to be able to do very impressive damage. I’m a Cleric with 6/8 circles that are support. Who are we trying to kid?
Chill bro. Be more rational here.
What you seen is pretty much the starting bits of Dopple. He may be one of the best in ITOS but do remember, he is not the best PVE type builds.
If you are centralizing on dopple builds that can hit 200k per hit of cyclone with a krivis/miko + Sept set up.
Can you match up to the amount of total damage he dish out? This was a point i was trying to say. Inqusitor have limits.
Same goes to musketeer and etc classes.
(when pushed to max musketer can only deal up to 3.4m per burst)
it’s pretty much class limits. I am counting via the number of max damage hits you can hit in rotations. I believe you can hit 4m + but assuming if you max out how much can you deal? 30-40 hits of 200k? that’s isn’t gonna win dopple in the long lasting run of DPS/DPM we are here talking about.
Burst fight is about whoever can dish the maximum in lowest where as DPS/DPM is about who can deal Most in the rotation over time. Set say 1min with 1 chrono on pass etc.
A Doppel can deal up to 53 hits * 4 with pass of 200k. In 40 seconds. this is what i am referring to.
Cheers.
There is a lot good thing about inquistor anyway, It’s cleric with his invulnerability It excel in PVP with any spec.
PVE terms there is a certain limit max so yea which in terms of highest DPM prolly not the best but decent in his own ground.
Let me repeat my reply to someone else:
That being said, Pears hit more times than you think. Our dmg potential is more than what you calc on paper. As for the Krivis/Miko and whatever else set-up, this applies to Inquis as well. We can also benefit from these things as well as Lethargy and the Rod3/Murm debuffs.
The most important thing that Doppel has over us is that their dmg is reliable. Pears can potentially do more, or at least just as much, but it’s not guaranteed. In a long fight this can average out, but for shorter fights, unreliability is a really bad thing.
So how much Pears hit in total? 40 hits? on level 5?
If it isn’t it doesn’t matter.
Because there is a cap damage per hit. Tada. This is how true multi hits works.
Means it will not win O_o in a long run.
Obviously this only applies to best cap scenarios where every one can keep up their shiet well.
It applies to every game aka Line damage. How many lines of max damage can you hit per second over period.
I am counting at optimal with krivis melstis with pardoner dragging long debuffs. Etc lasting for a whole minute or more. And counting EVERY hit hits. + chrono setup obviously.
Doesn’t matter reliable or not i am just counting total damage potential.
If the damage potential doesn’t match doppel in that fix period. it loses and down 1 tier as a “DPS”.
It’s that simple to judge lol. Not some batshiet science from martian.
I will tell you this. Pears right now does more than the 40 hits you’ve guessed. Inquis C2 would double that. C3 would be triple. Not to mention the increased dmg per level making reaching that 200k cap a lot easier thus requiring less setup.
Great. But in actual fact how many hits are Real multi hits. Or in fact total hits.
Any clue?
have you tested out with a object? Or stuff that can project hit counts.
Stuff like redel seems like alot of hits after attributes but is actual in fact 5 hits.
Do test it out let us know it’s for science. Appreciate if you can add in to the knowledge base of the community for those who care.