Hi Tree of Savior,
I know you guys are busy and really listen to many suggestions, but please be careful of how you nerf characters!
I understand when balance changes might need to be made, but when you break a skill that a tree is dependent upon, you remove the viability of that path for future players. You also lock those who chose that path into a path that was not the same as when they chose it. That shouldn’t be how a game works…
For example: Ranger C3 has seen some changes which made multiple players remake their archer; when such a drastic change is made that forces people to remake a character they spent so much time on…the change made may not have been an acceptable change.
Please really try to be in our shoes before making anymore drastic changes, if you break a skill that you know is important for many people who chose that path, then you end up forcing people to remake a character. That is not how balance changes work.
Nerfing a class is not a way to force people down other paths, it should open up viable options, rather than narrow them.
Thank you for listening!!
Sincerely,
Aura
TLDR: Please stop nerfing class, make balance changes that does not affect the viability of a class, but open up viability for others.
