Tree of Savior Forum

Deeds of Valor/Double Pay Earn

So, the main thing I want to know is how deadly would the -50% defense from five stacks of Deeds of Valor really be? Could you use this on bosses?
And is Double Pay Earn worth it? (At level 5)

Deeds of valor is very good, if you look at swordsman builds you will see many players take dopple at rank 6 for one rank to grab it.

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Defense against mobs doesn’t really matter that much. You can afford to lose 50%. With a Thaumaturge around, you can get some ridiculous Physical Attack with Deeds of Valor up.

Double Pay Earn on the other hand is a lot harder to use, especially against bosses. You’ll easily get 1-shot by any move they do. However you don’t actually have to land the killing blow to get extra exp from Double Pay Earn, just have the buff up. So you can let your party finish off the boss to get bonus exp. Outside of killing a boss, I mostly use Double Pay Earn to farm materials from lower level mobs.

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You don’t need to be concerned about -50% defense because you will also kill your enemy faster with Deeds of Valor. It’s a fair trade.

Besides, if you have a party (with Cleric), more reason to not get concerned about it because you will have heal and backup.

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Are you sure that you don’t have to land killing blow?

Yup. I’m not sure if it’s a bug that will get fixed though. Keep a look out on those patch notes!

the doppel c2 skills, Zornhau and Zucken. it seems they are made to combo with double pay earn lvl 5.

How? One applies shock and the other does additional damage to shocked enemies. That hardly seems relevant to Double Pay Earn… (Unless what you’re talking about isn’t on tosbase.com)

what i mean is, they do 5 big hits together, so u can turn double pay earn on and use the combo to finish the BOSS or use Zornhau, double pay earn and finish with Zucken.

i believe this additional dmg is something like 100%+dmg like skyliner used to be

The most ideal skills would be one hit-large damage skills, as far as I understand Double Pay Earn isn’t a debuff used on the enemy but a buff on yourself, meaning that if you took 5 hits to kill something you couldn’t kill anything else with it… The point being, that combo would only work on bosses but in that case, anything with large DPS and less than 5-10 hits (depending on level of DPE of course) would have the same effect. Which means, you could just take any high-damage class.
(Also the description on tosbase.com seems to be confused as to whether the attack stuns or applies shock, and if it stuns it wouldn’t work on bosses making it quite useless)

the bonus dmg is on shocked enemies… so it works with any enemy
and DPE isnt something that really worth using all the time, so u will be using for bosses and blue mobs

and if u play 2handed and dont go for barb, Zornhau+Zucken will probably be your best hard hitting skills

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With Deeds of Valor, if you raise it to level 10 it decreases your defense by 100%. Does that mean you will have 0 defense? If so, will this be too dangerous to use?

If you were relying solely on defense it would probably be dangerous, however since it’s a flat decrease and not percent based it’s actually not as bad as it sounds. Also if you’re a DEX build then you’ll be relying on evasion and if you have a shield/CON then you’ll have Block.
As to whether or not the 100% decrease is literally 100% of your defense I wouldn’t know. Sorry. :open_mouth:

I took it as literally 100% decrease, which means 0 defense.
Is there anyone in the kTOS that has a Doppel and tested this?
Also, Punish or Mordschlag - which is better? Considering Punish requires enemies to be knocked down…

Mordschlag does less damage but has overheat (Can use twice without activating the cooldown) and always crits on cloth armor.
Punish does slightly (About 300) more damage and it’s cooldown is 20 seconds shorter.

So, it’s dependent on the situation, if your focus is PvE then Mordschlag all the way. (As far as I remember you can’t knock-down bosses.) However for PvP I imagine Punish would be quite useful… and as an added bonus, you would look pretty bad-ass getting the killing blow in a duel with it.

Anyone can explain how deeds of valor works? Does it increase overall damage or our base damage? Full con +lvl10 deeds of valor vs full str without buff. Which 1 better in terms of damage? Im thinking to make 2handed sword tanker. Full con with some dex for accuracy. Swashbuckling, swap weapon, cyclone.

I don’t like Mordschlag due the long animation before you hit the enemy.

About Punish, at 1:55 he preferred to use other skills instead of Punish even when he had the opportunity: https://www.youtube.com/watch?v=VXQnZO-qL5U

Of course he has pierce damage as a Dragoon, but if I were a 2H Swordsman, I would use better skills after knocked-down my opponent.

Well then, I suppose you could just save the points to rank 2 if you wanted.
Also I wasn’t aware you could hit downed enemies with other attacks, that means punish is worse than I thought… :open_mouth:

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if u want an ofensive tank i think u should go for peltasta c2 hoplite c3 and dragoon. deeds of valor / double pay earn increase a lot the dmg u receive, so its not good for tanks.

It is a % decrease. If you’re trying to use gung ho, you have to be careful of this, as it doesn’t take your base defense value into account, just your current value.

If you have 200 def, and use deeds of valor, get 5 stacks, you will have 100 def. Then if you use gung ho lvl 5 with the max attribute, you will lose 54 def, you will have 46 def.

If you use gung ho first, then you will have 200-54=146 def, and then getting 5 stacks of deeds will leave you with 73 def.

Same with aspersion, if you use gung ho before aspersion is applied, you get less defense out of the % increase.