Okay so, there are a lot of quests that are slightly cumbersome, but each time I run across this one I really feel as though it needs a bit of work. The Tree Root Crystal of Fatigue that you have to lure enemies to is in a very… monster deficient corner. When it comes to luring mobs to this spot, it seems as though they all spawn right outside of its event’s area of effect.
One fix could be increasing the quest’s area of effect for turning monsters into pilgrim’s souls.
Another could be moving the crystal into a slightly more central area such as this:
Just giving out a suggestion, I’d be happy to know what other people think as well 

