right now im playing a1-qs3-app-falc3-hacka, and as much as i love and a super huge fan of running shot because it gives you “agile” feeling to be able to AA while moving in normal speed, i feel like that skill is starting to become less relevant anymore especially with my current class choices (unless you are a pure AA class like pure AA BM or musket with groovling muzzle i think its still worth to go) , yes you can easily kill a single enemy with less SP spend, and its great if you farm on a map like kalejima for example, where you need to run whole map. But there will be a patch in the future where archer’s skills will cost less SP, and even right now you can spam low cd skill to kill a single enemy very fast.
Most importantly that running shot doesnt have any attribute, at all.
but on the other side, scatter caltrops lvl 15 is a really great skill for me, it does CC and do a lot of damage, (mostly its 1 shotting mobs on DG 300 and narvas with aiming+circling)
- Ranger: not sure to ranger at all, because falc n hacka is a strike & pierce type skill, yes i do saw some people taking a1-ranger3-rogue/app-falc3-hacka, but just why? does ranger c3 alone is good? steady aim doesnt buff a lot of your skill its not that you’re taking fletcher-mergen route.
- Sapper: im not even planning to take sapper2, and my reason is not because of mount/dismount more like theres nothing great about sapper except broom trap, (which still doesnt hit air unit).
- Rogue: currently im using 3x marnox lv10, and i dont know if its worth it to change it to werewolf class (because this card is a must for rogue class from what people said) , since 3 card gives you only 30% chance to registry your hit/skil as backstab, im not sure 30% is high and it doesnt guarentee you to do crit. Also selling marnox lv10 with a normal price isnt the easiest thing to do i guess?
But, if you think that getting ranger/sapper is worth it, please give a good reason, thanks!
i need some suggestion from you experienced archer tree player and im intending to keep appraiser if i can, because blindside+charge is a free aoe crit debuff for me, and this is the class ive been thinking:
- a3-qs1 (pavise is some good stuff for aggro and it helps in CM/ET/HG grind, caltops also help cc and aoe dmg, but im not sure about the dmg if its only 5 level) /// (archer 3, lv15 SS, another good buff to increase my crit rate)
- a3-wugu1 (zhendu, wugong gu, venom will help a lot of killing single unit, i could careless about pot)
- or should i keep a1-qs3 and not doing any reset? its pretty hard feeling to let go of running shot because you’re used to that, but again running shot feels become less important for my build, but its feels good to play semi-AA, oo boi this is hard!
- or if i have to change my appraiser to other stuff im also all ear to your suggestion! (but once again i said i wont change falc3-hacka
note: for equipment, im currently making my progress to full solmiki leather set (more survivability and necklace ready!), so my crit rate is pretty meh (650 right now) because im not using fietas
bonus question: right now im using 2h-bow, xbow, n sword, do i have actually to do that?
The good part is you deal more damage with 2h-bow when you AA or using falc skill, but it cost A LOT of silver n RNG, especially socketing and lv7/8 gem, im not even equpping gem into my 2h-bow right now, only 6 green lv7 to xbow & sword. But on the other side, finding a primus xbow with good stat is super hard (only found 30+ con, dex, str blue xbow which im currently using as stat booster only, because blue rarity is suck for damage), and its not even existed on market right now in my server and 2h-bow with good stat, thats a lot of em, im not even consider buying masinios xbow, unless im keeping my qs3, which that is what i want to get rid. solmiki crossbow also have a so-so stat, and it takes a lot of time to get