Hello everyone, and especially you, desperate to get your Arde Dagger/Magas2H/Petamion without any luck.
There should be, in this game, a system where the drop rates on Dungeon/world bosses change depending on what you got previously.
Every time you get anything from a cube, its drop rate for the next cube should go down, while the rates for other components rise.
For example, if I get Talt from the Lv 90 Dungeon, Arde Dagger/Beetleback/Necromancer Card should be more likely to drop on the next cube, while Talt should have a lower drop rate.
This way, grinding dungeons and rerolling is actually rewarding : even if you don’t get it this time, you know it gives you more chance to get it on the next try. Such a system would allow unlucky people to catch up to the lucky ones more easily.
Thoughts, constructive criticism are welcome.
MadScientist.