Tree of Savior Forum

Cryomancer skill points and build help pls

If you have kino3 lv12 PP can hit 16 target, but the hit Box is small, you need onmyoji with firefox increase range PP attribute to can hit almost all the Wall, otherwise create a 9 cells Wall is good for a usual Pp+icewall

So… level 8 ice wall right?

Max the level of ice wall and turn off auto tile select.

This is without onmyo.

My build is:

Ice Pike (7) - amazing AoE that freezes everything that isn’t a boss or an elite; best followed by Electrocute (if you have Ele in your build)
Ice Wall (10) - not only allows to block stuff, but everything that’s cast at it will reflect damage to the enemies; again best followed by Electrocute (boss destroyer)
Ice Blast (3) - pathetic damage, but useful when you have nothing else to do
Subzero Shield (10) - need 10 or zero, but 10 greatly reduces the offense of your enemies (60% chance to freeze anything that attacks you)
Snow Rolling (10) - huge CC with high damage rate
Frost Pillar (5) - changed from CC to pure damage, use Ice Blast on affected monsters to damage them furthermore (since the pillar will refreeze them)

And sorry… Onmyoji means Quickcast + Surespell, so you want either Wiz3 or RC in your build. For a kino/onmyoji build, I’d go with pyro anyway.

OMFG AMAZING, i will try this late and give u a reply thanx <3

where can i turn off auto tile select?

You can turn off auto select tiles for ice wall in settings.

Do note that you must jump in the corner like in the video. Im using cryo 3 kino 3 shadow 2, it is my main and this is in my rotation.

Can u explain better how its works? pls

since i have my ice queeen and i m happy with her:
ice pillar - all possible points - 5
snow rolling - 10
ice shield - 10 or 0 if You dont want to feel the pain of using skill every 40 second, great skill in my opinion
ice pike - 1 great skill, fine to max it, but level 1 + ice blast is better
ice bolt 0 or 1 - for me its 0,but i hear stories about faster cast than long time ago
ice wall 8-10 - depends on Your needs i have 8 and its fine, great with ice blast, meele teammates and good alone
all points You have left into ICE BLAST - no need to be maxed, very good %dmg per point.
Have fun playing.

i really cant agree with you guys, ice shield is so meh for dmg

Cryomancer is not DPS class (he have blue color) ice shield is amazing but if You expect damage from “ice shield” i think i can’t help :smiley:, give this skill a chance in levels 300+ You dont regret this

Its just like in the video, use keyboard mode.

can u explain pls, the differrence between tile selection on and off?

cuz i cant see the difference

The purpose of the shield is clearly not the damage, because yes it’s pathetic. Its purpose is having a counterattack that freezes enemies 60% of the time when the skill is at 10/10.

yeah… this seems just worth if u are enchanter, or something focused on lightning dps

freeze for just what?

Minions freezed cant attack, they sufffer more dmg from strike type attacks, they cant move, You can use ice blast on frozen enemies, if You got high dps after just 1 AoE mobs will like You very mush, did You even tryed shield? even in 60 level locations You can just lure a lot of mobs, and even if You dont feeel anything look how offen they cant move, and imagine that on level 300+

If you have it on, holding down a directional button will generate multiple inputs.
When off, one key press is equal to one wall formation, this is essential if you want to form walls quickily. I memorised and trained muscle memory for different orientations.

I didnt know about strike attacks, thnx for telling me
can u list some strike type?

@ResonantSoul
is that option right? sorry i cant see the difference <.< maybe im little dumb, sorry for this =(

Reviving the thread.

  1. What determine ice shard damage? And does it carry all elemental additional damage like enchant lightning and blessing?

  2. Is the ice wall hp difference for lvl 10 and 15? I know it will be less damage but can I hit as much as lvl 10 vs 15?

  3. Reason for cryo2 instead of 3 is because I don’t want to bother drawing the ice cause it might get interrupted in velco. And if I just draw a straight line, I won’t be able to utilize all the shard that spawned the furthest.

  4. Should I even bother to include RC just for rune of ice? Such long cooldown.

  1. Ice shard damage=magic attack damage factored in with target’s magic defense. Blessing and enchant lightning are added in after said calculation and are affected by property of mobs.

  2. Yes, there is hp difference for ice wall level 10 vs level 15. I want to try this out if bitergenia procs on icewall as a physical attack, it might trigger ice wall shards. If you have an inquisitor with breaking wheel, it’s AOE will trigger the ice wall shards. Do note that only physical attacks and psychic pressure proc ice wall shards.

  3. Good point.

  4. No, its not worth it at all. 50% additional damage is just not worth that one circle if it prevents you from getting full rank 8 c2 classes, namely enchanter, sage or shadow 2.

1 Like
  1. Hmm then I probably have to go cryo3 and practise a simple ice wall draw. I was planning to go cryo2-pyro1 just for scroll crafting. Also I don’t have to feel guilty using new pyro costume on this char.

New set of question :smile:

  1. As you pointed above on ice wall setting, can you post screenshots where to find the auto setting? I can’t find it.

  2. Snow rolling bug - Where the ball animation ended and I can’t move around anymore. Is there a way to prevent this or I just don’t have to fully charge the skill? Like level 5 only. I think snow rolling still has some use on early stage of velco.

  3. Revealing my build - Currently I’m a cryo3-chrono3-enchanter2(sadly I don’t have the chance to test this in velco yet). I guess I’m making a new cryo3-linker3-enchanter2.

  4. The secret I found yesterday was, Frieno set make the shard flying around(probably like breaking wheel) and outdamage a better gear dps in CM stage 6-7. So I’m very excited to build this character properly for velco. Linker3 is there due to demand and magic atk buff plus magic def reduction. This will allow me to compete top dps while giving decent support/utility in party.

1 Like