Tree of Savior Forum

[Crazy Idea Suggestion] Remove Normal Attack Feature

Yes that’s right.

And reduce SP requirements, and cooldowns so players will ONLY use skills that is very unique to each classes. I think this is gonna make the game a little more tactical and less autto-attack spamming. And of course make it so that there shouldn’t be a lot of down times when you used up all your skills.

Also my idea for the weapons would be adding damage to skills based on its properties(Slash, Fire damage, magic damage etc)

Sigh… the game is already made and this is never gonna happen. :no_mouth:

ok, i’m a cleric and took deprotect or safe zone as my 1st skill… oops.
i’m an archer and took swift step as 1st skill … oops.
or i’m a masochistic mage that took reflect shield (or lethargy or sleep) as 1st skill… damn where is my damage?
OR i’m a swordsman and took concentration/gung ho/pain barrier… what to do?

I’d say leave auto attack as is.

3 Likes

unli cartar stroke ftw