Tree of Savior Forum

Corsair's Pistol Shot and Pistol Attributes

Am I the only one unnaturally hyped about this change? It basically says I can go my dream of dual wielding a sword+pistol (or spear+pistol if that’s your thing) and alternate between long and short range attacks.

It will probably be less overall DPS than dual wielding a dagger but who cares? Shoot, shoot, shoot, kite, kite, slash to finish them! Always wanted to try that fighting style.

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savvy?

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#IMC pls gib FENCER TOO!

if your not gonna give it a gap closer

@GM_Erick @GM_Fuji

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Yo … for real ? o_o I was already considering Corsair, but that right there could be the nail in the coffin

Can someone tell me Facts or Hoax ?

Fact, there’s a huge update (world map revamp, new starting town, rank 7 classes, etc) dropped just a day or two ago on KR side.

nah, fencer should have an atribute that make it better if they only use the rapier, with no shield and no dagger
thats a true fencer xD

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Like this, but without using daggers in other hand.

if you take corsair at rank 5 you’ll have the attribute for pistols and fencer at rank 6. you just have too hope the pistol shot is a circle one skill.

New Corsair skill, Pistol Shot has been added including appropriate attributes and pistol attributes (C2 Corsair)

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This is historically incorrent, a ‘‘Fencer’’ or just someone who uses a rapier will most of the time if not always carry something in the off hand as there’s absolutely no downsides to this, generally a shield or buckler. The reason the atribute is called ‘‘Rapier Mastery: Agressor’’ is likely a reference to the generally more aggresive styles that accompany styles that use parrying daggers, shorter words or even a gun winkwink in the offhand which we can just assume is the kind of style the master uses (or maybe just a happy coincidense, god I don’t know her name yet we need more ingo on these things because I doubt I’m getting to the Forest of Prayer to see her in time) and thus why she can teach that.
In the matter of a gap closer skill this isn’t necesarely accurate either, while fencers do in fact use their range to get in they generally don’t really move much further from their original position rather than just taking a new stance for the attack in which their range is elongated the moment they see an opening for the attack to get trough, this would be better represented in a stance buff much like Finestra in which a Fencer’s range would be extended by 1 or 2 for the duration of it.

Note that these coments are made in based of my knoweldge on historical fencing and manuals and not olimpical fencing which is what I’ve seen people on this forum quote time and time again when recomending things for Fencer.

@MatheusUlisses @Karjalainen Because I don’t know how to answer to multiple people.

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Thanks for the explanation! I like the way they use historical “classes” in this game and for Lunge skill I think a counter attack like Umbo Blow of Petalsta using dodge rather than block with high range could be good.

or these for Fencer

Mostly because the overal playstyle and animations of Fencer are clearly based on the modern representation of it. They didn’t do all those super fancy movements back during the more combat-focused historical fencing.

The Aggression attribute as it is right now practically forces you to use a dagger off-hand because you’re just a worse fencer otherwise. I’m only going Shield Fencer because I can, but I know I’ll be much weaker than other fencers because of the attribute. (Dagger stats aside)

@EternalDream
Here the thing with daggers for IMC games where they did Fencer right in their previous game Granado Espada.

certain fencer characters there had the option to equip Main Gauche/Parrying Daggers to actually BLOCK physical attacks whilst functioning as a subweapon; deal damage. the other fencer characters can equip pistols or magic bracelets for their subweapon

Is there a way to know the details of the update ? (if/when it’s traduced ofc)

Link anyone ? :stuck_out_tongue:

Well you could argue they don’t do those fancy moves in olimpical fencing either, anyways I would say that shouln’t really affect my feedback as both are ways of fencing from which they could draw inspiration from which would offer more variety to the class, which is always a good thing.

oh didint know that o.o
but it need to work with basic-atacks too and maybe 20% instead of 15

What’s stopping you from going corsair -> fencer in order to have a gun offhand?

Considering mana mana, looks like this will be far better than a dagger offhand.

A bunch of fencer skills have stances or rapier + x none of which say pistol so well have to wait and see if the stances get a update.

True, but I’m sure they’ll be updated. I’d find it strange if they specifically excluded pistol from the stances, it seems their only limiting factor is that you must have a rapier.

I am noticing that you need Corsair C3 (?) to get the pistol attribute, so maybe it won’t be possible until rank 8 is implemented to do this.