I dislike what i call the abomination build which is currently the way of life for clerics(Not all but way too many of them it’s too free). The Cleric c2 - Diev c3 - Oracle/Miko - PD/Kabbalist - Inquisitor/PD2
This thing is not ok. No one should be able to just build multiple immunities, heal and get damage also. I don’t understand why you’ve aloud this to even be possible, it is not fair. The other class trees don’t even get their own immunities, (Except for missile hole) they are still hoping for a cc removal, but the cleric tree can pick whatever it wants, be immune however it wants, decide if it wants cc removal and then do damage at the end of it too!
I want to suggest moving Monk c1 down to be a choice at rank 3,4 and 5. While Diev c1 to start from rank 5 into 6 and 7 instead. Why? Because it causes a legit issue since players can’t just have everything without losing options as well.
I picked Monk because it’s c3 skill is abysmal in comparison to Ausrine. In my opinion it also has been a weaker class than Diev. Which goes against the higher ranks feeling stronger idea IMC creates classes by. There’s even a mob in the 115 dungeon i believe it was, with a better version of Golden bell shield. (No Monk player is happy by this either IMC).
What do people think about this idea.
