the existing mass PvP from IMC’s 1st mmorpg Granado Espada; first is the regular guild wars called Colony War where guilds fight over territories spread across the world map. second was the Alliance War where 2 factions + 1 fight each other moba style.
Colony War
This involves individual guilds fighting across the world map (not castles) to control territories via capturing colonies(Emperium in RO). The more territories won the more cash reward and bonus guild buffs are earned.
.
Alliance War
(Massive MOBA battle mix with regular Faction War)
Guilds must align into 2 opposite fighting factions with a 3rd faction to add to the fray. Same context and content as a regular MOBA(towers, ai mobs, destroying the objective) but involes almost all the player base. But the setting involves the 3 major cities as the battlegrounds turning them into instanced PK areas…
Participating in battle grants points which grants one’s alliance rank which grants additional bonus buffs depending on the player’s alliance rank. You actually can get high rank by just healing and reviving people and not just killing. one can also use point in the alliance shop.
Now from the ToSgame forum discussion
http://forum.treeofsaviorgame.com/thread-1027.html
it would a great idea if the Colony War is part of the Alliance War, thus combining the 2 existing systems which IMC games has property, instead of War of Emperium which is property of Gravity.
Instead of a single guild fighting for their own territory it will be a dozens guilds fighting for their alliance’s territory. Thus weaker guilds can join the frey and still benefit and the stonger guilds have the cannon fodder guilds at their disposal.
Preferably there are only 2 opposing major factions + 1 3rd faction like the orignal alliance war. the 3rd faction is there for people without guilds or a guild without affliation to join in the frey of battle.
WHY?
So that we can see really BIG MASSIVE LAGGING BATTLE HAPPENING!
I want to see dozens of Centurion FORMATIONS
I want to see CHAOS
With 2 factions we can have the quantity of players that will join the battle instead of individual guilds.
Also during war TIME I want the system to default the participating players to their individual FACTION COSTUME with corresponding rank accessories(armbands/caps/capes)
Also there will be Faction commanders voting system, from different guilds preferably.
THE PROBLEM
1, team balance. 1 faction might get all the strongest guilds on their side while leaving the weaker guilds on the opposing factions which ruins the idea. the faction with all the strong guilds will simply curb stomp the other in every war.
auto team balance kinda ruins freedom of the player.
2, i mentioned no MOBA elements, which defeats the idea of the original Alliance war. So its just a Colony war fought as a Faction instead of individual guilds.
This is just my random idea basing from systems existing in Granado Espada. Feel free to scrutinize and criticize.