CM Boss from stage 3 with same resistence and HP from stage 7 . I mean WTF.
Did anyone had notice that?
I encountered this too, and so did some of my guild mates.
Same here. Some others players did say bosses are stronger now on shout.
Yes, very annoying, this killed my motivation to do CMs. 1min to kill all mobs in a stage, 8mins to kill the boss…
Stage2 boss taking 14k hits from Electric shock(87 attribute, 14.7-16.4k patk), and stage4 boss taking 3k hits from Marching Fire(70 attribute, 15k patk) is weird. On top of that, 10 full seconds of Retreat Shot+Limacon only doing ~5% of a stage4 boss…
You’ll be surprised on how THICK stage 6 and 7 bosses are now
Yep, took me 5 min to kill Whale on cm5. It’s not like they hit harder, just have a lot more hp/resist.
At 1st I though I missed something in patch notes but nothing about that there.
I thought had miss something too . But no , something is really really wrong .
I hope it’s really just a bug
How much you bet it’s a ‘new feature’?
be prepared for exp tomes if it wasn’t a feature or something
It made my CM today very boring. Life is already hard enough! lol
Challenge Mode Stage 6 - Lets Sol… Nvm time to give up.

Jesus Christ
46kk HP . I want to know what the GM’s have to say about this ! @STAFF_Amy @STAFF_Yuri @William121213513513 @STAFF_Bob @GM_Francis
Well this hp is a bug for us, while in ktos they challenge mode still the same:
Video from 06/15/2019
So its definally a bug . thank god
doubt they will fix it, this crazy tank bosses will become feature for sure…
got this ss from my friend…


NAAAAAAAAAAAAAAAAAANI
lmao
finally an actual Challenge Mode instead of EZ Wuss Mode 
How about actual rewards for actual Challenge then? 
I honestly like it, kinda balances single target vs aoe and bosses are supposed to be tough
