Tree of Savior Forum

Clerics, Priests and Krivis Rank 3

So checking out Rank 3 of these classes, its seems like the Rank 3 Skills are very underpowered. What are your guys thought on the following

Cleric 3 - Patron Saint : Lets be honest, people are only going to go Cleric 3 to max out Divine Might, Patron Saint seems like a wasted skill to take, I would rather pump 5 extra skill points into Heal . PS needs a rework badly

Priest 3 - Exorcise : Early remarks state this skill is worthless, It basically does what Cure does, but seems less effective, why not allow it to heal allies (regen ticks) and harm foes. Also, notice Priests have no healing abilities, why not replace Revive with a decent healing spell.

Krivis 3 - Melstis : From what i can see, this spell channels, spends up most of your SP, just to keep buff durations a few seconds longer? I can see how it would be usefull in a party, and with Daino, but something about it doesnt feel Rank 3 worthy

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People who PvP will probably want to take Patron Saint for when the opposing team inevitably tries to burst them down. It’s not useless at all.

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Lmao because anyone would go to pvp as cleric3. Going cleric3 is one of the best paths for monk(divine might+kamehameha) and tbh there is no point in getting safety zone to 15(Its almost impossible to benefit from the 30 hits, it usually fades out after 20 secs). So to me, the cleric 3 build would be: saint 5,divine 10,heal 10,safety 10, deprotected 9(pve) and cure 1. Maybe remove saint and get heal 15, but to me there is no point in going safety 15.

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There isnt any better path for monk(imo). Priest buffs arent worth it, dievderbys statues wont work that well against a coordinated team, and I dont think sabdhu works well with monk. Divine might can be used to buff any skill, not only the mega laser.

We have established that Patron Saint 5 could be viable over say a full 15 in Safety Zone, in PVP, however in PVE I don’t think Patron Saint 5 could be a justified pick over say 15 Cure, 15 Safety or 15 in Heal.

It just seems if you are going to add a skill rank 3, that you can only lv 5 times, it should be something thats pretty good for both PVE and PVP. I mean check out Diev’s Rank 3 Statue of Goddess Ausrine or Paladins Barrier, both crazy good skills, making going Rank 3 in those classes worth it.

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You’re completely disregarding the classes someone who went C3 Cleric can progress to. Healers in ToS do more than just heal; they provide valuable support and–in the case of Monk, Krivis and Sadhu–amazing damage. There’s plenty of reasons to want to target one first.

It’s great for Sadhu too since any damage taken by their main body cancels their projection. They can cast Guardian Saint on someone beefy and not have to worry about taking damage as much as they normally would.

I hope you’re accounting for Divine Might. It’s such a great supplement to any other Cleric class that not taking it is just silly. It’s flexible even within regular Cleric terms, since you can use it to patch up any of your lower level skills. Less reason to max something out that way, especially Safety Zone with its limited duration.

Guardian Saint definitely has a use. It’s just 5 points for a great little skill that scales well no matter what, as opposed to Cure which is more likely to start feeling limitations later on. I like how you U-turned your opinion and edited your post, though.

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Of course Rank 3 Cleric means lv 10 Divine Might, nobody in their right mind would not take DM

What do you mean i edited and made a u-turn ??? on what???

None of my posts are edited, except this one, to add that note

Neat little thing about posting: edits won’t show up on the counter if they’re done soon after the original post.

Anyways, if you’re accounting for Divine Might, I don’t see why you’re suggesting level 15 Safety Zone at all. The duration is fixed at 20 seconds and the amount of hits at (presumably) level 25 would probably go to waste. Level 5 Safety Zone is good enough and you can use Divine Might to buff it up for when you REALLY need a ridiculous Safety Zone. In any other case, you’re just wasting SP.

Cure might or might not turn out useful depending on what Cleric class you’re advancing into. It’s a helpful leveling tool, but it’s not really a mainstay attack. It also can’t hit flying mobs, an ever so annoying problem.

I’m pointing this out because you seem to think it’s a better idea to pump either of these skills to max and ignore Guardian Saint, like it’s such a terrible skill. It has its use and scales better than either of these with the same 5 points. It wouldn’t kill you to drop Safety Zone to 10, either.

This is not touching the main point of your post, but Revive is one of the best healing spells in game.

Do people realise that circle 3 is not just about the last skill? You don’t have to put any point on your circle 3 skill… Who cares if the last skill sux if you have others you like that you can max out… If you don’t want to put more points on your skills then just change to another class.

I agree that some skills themselves should be better but Circle 3 has nothing to do with that. You don’t necessary have to get an ultimate 1 shot kill skill or something on circle 3.

About the skills…
Patron Saint - I think it’s totally fine and usable. If you think you would never use it just don’t put any point on it but that seems a quite good skill to me.

Melstis - I never used it but it seems like a great skill but I find it’s mechanic rly bad. As I see in that mini video on tosbase you just stand in one place and I think that ruins it almost totally because it makes it hard to use. I think it’s okay if you can’t attack while you are using that skill but I think you should be able to move around with it because I think mostly parties are moving too whatever they do.

Exorcise - I wouldn’t mind if that skill would change circle with another on Circle 2… For example with Revive. We could go with that thing that “it’s not good enough for a circle 3 skill” but not just because of that… I just feel like it should be avaible earlier for Magic Attack type Priests… and I find Revive a quite good skill so we can say it would worth a circle 3 too that some ppl want to force… :stuck_out_tongue: … aaand even after that maybe Exorcise would need a bit of upgrade to make it better.