Tree of Savior Forum

[Clerics] Endgame

Hi everyone.

I’ve been mostly lurking around the forums and reddit, and just started playing casually (gone are the days of nonstop grinding from RO).

I’ve always played the healer/support class in every MMO I play, and I love the cleric class here. I have some questions regarding endgame clerics though.

I’ve been seeing mostly the notion of building clerics with utility + DPS (INT/CON). However, with the lvl330 update and new ET floors and dungeons, how does this change that notion? Is utility + DPS cleric still the way to go, or is something more full support better? (Like SPR Priest/Krivis for example).

I play on a local server so we’re behind with updates, but I always keep track of kToS and iToS changes. I’m currently building a Melstis!Krivis for ET. Originally going for Krivis3 > Druid2 > Taoist build but I’m not sure if this build is still good seeing as how mobs at higher lvl have absurdly high MDEF.

Thank you so much in advance, and any tips and suggestions are greatly appreciated. <3

That build isn’t really good as a mob killer anyway. It’s build for these two things:

  1. Buff sustain (Daino, Melstis)
  2. High single target damage (Cure, Zaibas, Carnivory, Creeping Death)

And they still do both very well

Yeah I guess I should have rephrased it into more like this: in endgame, is DPS+utility cleric still a thing, or more “full support” style cleric is preferred? Like Priest3 with SPR Stoneskin for example.

I have a BokorPD (INT/CON) but I’m going to only use her for farming and solo play. Currently building other clerics for more party play.

Unless you are fine with stopping your own progression outside of grinding parties, don’t go full support. It was totally possible pre 200 content without any special mobs, but now it’s just “no”.

Also SPR builds outside chaplain got killed off (RIP [zalciai])

I usually quest with my bf so I don’t really solo. Why are SPR builds killed? I thought Priest3 with Stoneskin was good :o

It’s not that I prefer SPR/full support paths–I’m just worried DPS/utility clerics fall off because the new content demands more defensive skills and healing etc.

There was a build before that focused on SPR because there are skills that scaled off the stat.

  • [deprotect zone] for -def
  • [monstrance] for -def -eva
  • [zalciai] for -crit resist
  • [hexing] for -mdef
  • [stone skin] for + block and ability to block without a shield
  • [blessing] for more damage
  • [barrier] for +mdef
  • [increase magic defense] for + mdef

[deprotect zone] took the 1st hit when it was made to no longer be able to reduce def below 0 giving the skill a hard cap. There was no point going max SPR if monsters only had around 200 def anyway. There is also the fact that there are “reduce armor to 0” debuffs that don’t require stats.

[monstrance] was never reliable as a debuff because the magic circle location was random and disappeared after 1 monster stepped on it.

[zalciai] lasted quite a bit longer in that crit resist could still be lowered below 0 but in the end that followed [deprotect zone] too.

[hexing] reduces mdef via SPR but it isn’t 1:1, it’s -0.3SPR. It wasn’t nerfed directly, rather ridiculously high mdef monsters were introduced. Even if you got 500 SPR, what is -166 mdef in the face of 3k mdef?

[stone skin] is nice but it doesn’t protect against what actually (usually) kills you, magic. It “works” because it “comes with the chaplain”.

[blessing] got buffed, but it is more of a damage skill than “support”. And again, it comes with the chaplain so it works.

[barrier] is a 1:1 increase in mdef per SPR. It is “ok” for the content you get it in which is r6. After that, not so much. It also doesn’t help that it is a zone on the ground (it doesn’t follow you) so if staying in it kills you, it becomes pointless. You are better of relying on the attribute for 40% (is that right? please do correct me if I’m wrong) ranged damage reduction (including magic) that doesn’t scale with stats. It also happens to compete with chaplain so … no.

[increase magic defense] is also a 1:1 increase in mdef per SPR. Unlike [barrier] it is a buff so it is on you for its duration. Sadly it has only 57% uptime and therefore not really reliable. It also competes with the chaplain so … no.


Actual “useful” support comes in invuls. That means completely negating damage. And the cleric has a couple of options for this. This will NEVER fall off (unless IMC introduces buff removal on monsters). They also don’t scale off a stat so any build can use them (hence INT/CON can work). This is also partly (completely) why clerics are broken so it could be up for the chopping block (but IMC won’t say so making it “risky” to build for … not really :slight_smile:).

[quote=“c2gaming.seetoo, post:6, topic:339679”]
[monstrance] was never reliable as a debuff because the magic circle location was random and disappeared after 1 monster stepped on it.[/quote]Used mainly for bossing where the hit area is big… Also, circle is gone when a player step on it… monsters wont cause the circle to disappear. If the circle does disappear, the effect in that spot still persist… monsters still get the debuff when passing that spot.

You forgot 2 other skills that scales of SPR, which are Barrier and Increase Magic Defense. There’s one other which is Turn Undead, but its effect by SPR isnt noticeable that it’s not worth mentioning tbh.

Cool. I’ll edit accordingly.

It’s funny what happened with [turn undead]. Before, monster hp was so low compared to the damage we could output that [turn undead] was pointless. Now with over 300k hp pools being able to insta kill is gold.

You can go full spirit and be fine with it.

C2 priest 3 krivis 3 is the most hardcore spirit support for PvE

Aside from that, the main problem is that most rank 7/8 circles sinergies with int and not at all with spirit. You can consider oracle 3, or oracle 1 kabbalist 2 for a PvE farming char, you can also take multiple fillers to stack up utility (oracle1,kabbalist1,paladin1,priest1 are all nice options)

If u start to consider PD2, taoist, druid2/3 you should go INT.

Also, stop saying you are screwed pve contest. Who the hell still quest pve?

1-312 grind/dungeon/sial/uphill/sorc power level. Lvl 312+ max explore then pop up cards… We got 4x and 8x, voucher reset, voucher clear… If you still quest u are exping in a veeeerrry slow way, imo at least.

Please tell me more bout that power leveling :I

Thanks for all your replies! Very helpful.

I did consider Krivis3 > Priest3 and reset to SPR but I guess I won’t do it haha.

@b4nj0 Not many people can power level here… not on my server, and I’m still kinda new to the game (not many characters yet), so I have limited access to items and stuff. Guilds are heavily catered toward GvG too. The current event is nice though, and I use the exp tome on my BokorPD while I do dungeons and continue questing on my lvl160 Krivis.

So I guess the question now is.

Priest2 or Druid2 into Taoist? (With ET and new content in mind).

Priest2: resurrection, revive, mass heal.
Druid2: carnivory, transform, sterea trofth.

My friend (Diev3) already took Priest1 but I wonder if I should also get Priest for the Rez @_@

Priest 1+ Pala1 imo is a very nice filler, over priest 2

Main reason is that you can meltis resist elements up all the time even if it’s only 5/15, plus restoration double up the heal from any int char (much better heal then mass heal, honestly). It should also buff your animus users (yourself as well), just remember to drop your 15/15 aukuras and 5/5 resto at any map switch ^_^.

It’s a bit hipster, but I would suggest it if u want to go for more support. Druid 2 is a boss killer :stuck_out_tongue:

hi again. i personally decided against priest just because of the pardoners in town selling buffs. then again they seem buggy and only last an hour, but still just priest1 seems silly if you don’t even have revive.

I’d say Priest1 is nice for resurrection alone, especially in ET/harder content. But yeah Pardoner’s Asper is way better :\

I think I’ll take Druid2>Taoist.

Any other fun endgame clerics combinations out there? I was thinking of making Diev3Druid3, Diev3Priest2X, and maybe Priest3Oracle3 full SPR. xD; I love clerics too much -w-;;

Thanks guys for all the help and suggestion <3

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Me2…

Right now I’m working on 2 FF off meta chars:

C2Priest1Paladin3PD2 int (15/15 resto for best HF around and 2x heal titles, plus conviction spread into incinerate, plus free barrier) atm at lvl 250 or so

C2Priest1Diev1Monk1Druid2Inqui (couz 50% crit rate from transform is better then oracle+kabba in PvE, just dont do this build if u wanna pvp, but should be the best dedicated monk build in PvE imo)

Crazy ideas couz I like them:

O1Kabba2 for farming (you can go C2-anything, literally)
Oracle3 (same)

Off meta that I was considering since still needed in some set up:

C2P3K3 spirit (et)
C2Krivis3OracleKabbaInqui Full con (the gvg daino player u always dreamed about)