Tree of Savior Forum

Cleric3 Peeps ! Guardian Saint

I heard in ktos this skill has somewhat sp/stamina recovery ? Im not sure if its applying here right now

But suggestion is that to make this skill ground buff for enemies too , that way it can be 1 of Cleric 3 offensive spells as well (pvp mainly) & pve to tank boss

friends/people usually get mad when we used this skill on them ( even tank )
By letting us applying this skill to boss too , its gonna be really nice

It would also make people consider getting C3 cleric

Lot of people are already taking Cleric C2/C3 even if Guardian Saint is sick.

I"m not sure if sp regen would change something… Maybe stamina for Monk builds, but I never heard about stamina regen on this skill.

I think it would be too powerful if you could do that + Revenged Sevenfold.

you mean like if you did mackangdal or blew up a zombie with revenged on it even if it did share the damage you would sitll K.O. yourself but would be nice if we could put it on enemies maybe an attribute that turns it into a ranged debuff cause landing that tile on things is a pain

It has a 15 charge with 50% chance rate tho , and its a circle 3 cleric class isnt tht at least rewarding considering how wiz3 has 100% uptime of quickcast with attribute ?

Thats what i thought =/

Guardian saint now provides the SP and stamina recovery it just wasn’t included in the patch notes.

By how much? Cleric 3 deiv monk 3?

does it regen on caster or casted person ? i cant tell if it ever regen my sp or how much cuz my sp is always full lol

we dont have the regen attribute for guardian saint at the moment… im a circle 3 cleric and i try to get lvl 1 GS to see if its ok, well it has a 50% chance to be successfully buff on your target, but the thing is the skill is so ugly in so many ways … given its a C3 skill omg… first prob is its kinda hard to pull off like u need to go near the tank for you to make sure he get it… Sometimes or more often than not other pt members walk to it lol… its much better if you can like choose which target you want to put the buff.
it has 50% chance to fail… given its CD is ridiculously long and its duration is SO SO, so its not 100% up.
Sometimes most of your team dont care less about the skill or they did not even know the skill exist.
I wish TOS makes some of our skill like graphically appealing to look at, they made it so simple that you barely notice that it is in you already…
lastly waste of buff slot…
at least put an angel or something when we cast it like wow a C3 skill…
but nahhh its just one of the tile…

@kilara5656 hahaha ur post made me laugh

And tbh why is it completely different from preview video ? Wheres the angel wing or something lol

I gotten this skill to lv5 tho 15 charges , i like to troll people especially when im pvping ( i party them guardian saint them then duel then they die xD )

As I can see it is a 50% increase to SP recovery.
I don’t know about the Stamina, takes too long for my Cleric to get low Stamina to bother trying to figure it out.

I see so it works like kabbalist ein sof then but hmmm WHY ISNT THIS THING HERE YET IMC idk who to tag tho lol pls make them notice this T.T

It is here, it was patched in.
It just wasnt put in the patch notes.
Mind you the SP recovery is for you as the cleric, I don’t know if the other party member also gains additional SP and stamina recovery.

The stamina benefits might also be useful for Monks who might want to put Guardian Saint on a Swordsman or something.

Ooooh i see il try it when i see a monk trying to sap my sp then lol

I don’t think it works like Kabbalist’s Ein Sof… The way it’s worded, it sounds like if you have 200 SP recovery stat, then with Guardian Saint it will be boosted by 50%, making it 300. The stat it affects is similar like Paladin’s restoration attribute 50 SP recovery… Pls do tell your testing result though :smiley:

Can pls confirm it @Delcas?

You understood it perfectly.

Why would you ever use Guardian Saint on another player? Use it on something you can forget about. Diev statue, caltrops, zombie, corsair flag, etc.

Those works o.o ? I never knew O.O

So before getting this skill I want to make sure of some things first:

  1. the 50% chance, is it when casting the skill it has 50% chance of failing? and when it fails, do you still get the sp/stamina regen bonus or no?

  2. the “charges” does it work like how many times it can absorb/redirect a damage?

  3. how much stamina recovery?

thank you!

im c3 cleric>c1 paladin> c3 monk

but i dont have the saint skill, will reset skill if someone can confirm these questions for me :smiley:

MOOOOO!!!

50% chance to make your hitpoint loss go to the person/monster/object affected by your Guardian Saint. You get the SP regen and stamina regen bonus once you apply guardian saint.

The charges are the amount of times it will redirect your hitpoint loss to the affected person/monster/object.

Probably 0.5 stamina per sec, if you don’t move.

You don’t need Saint skill.