What’s the best filler class in Cleric2 > ? > Sadhu2 > Druid3 build?
Priest1, Diev1 or Cleric3?
Well lets think it like this. Cleric3 gives you more heal (15lvl heal is op dmg on bosses) more cure. (10hits more which can later mean 50-80k more dmg). Guardian saint buffed = triggers always. As lycan you have tons of HP. so you can protect squishies like wizards. (also reduces all dmg By 50% and gives nice hp/sp/stamina recovey boost which is nice to combat that lycan sp drain)
Diev1… well… CD reduction is nice but not needed. long cooldowns etc. +% plant mob dmg is nice tho. Works against any mob when you use chortesma as it turns enemies into plant type. So yeah… basicly its just niche stuff on circle1 but that plant +% dmg is good.
Priest1: Mainly for ET etc resurrection and monstrace. Not so much other use at circle1.
Then you get Bokor1. Good for that hexing -5.5% magic def reduction and zombies help you abit. Also gives +30% dark dmg on hexed mobs. ie. Helps warlocks too atleast and necros and most sorcs? As those are quite popular wizard classes. Kinda helps party abit.
Then there is Krivis1. Daino5 is always nice (no need scrolls) saves abit money. Aukuras5 can be helpful on bosses/ET and zalcia reduces enemies crit res By -50. meh…
sadhu2 is nice. On rank9 you can get sadhu3 which is nice. prana powa! Will buff nicely druid damage.
anyways out of those options id see cleric3 most useful for party = more heal. more cure. more divine might 10DM helps quite a lot party and will help you too for all skill rotations + buffs. Guardian saint can save lives and help you too By increasing sp recovery nicely.
Then on otherhand. Diev1 can be helpful on ET since you’re on same spot for long time. Not so good on maps where you move a lot like dungeons / hunting grounds etc.
diev1 is must for druid3 is your goal is dps
diev attribute +20% damage vs plant
as druid, u’ll always using your glass turn mob in to plant type
I think Priest would be a good choice
A great Support+DPS path in my opinion, as you can def people with Sterea Trofh then Safety Zone then back to Sterea again in ET or PVP. The path isn’t chosen only for Resurrections – but also for the x2 Heal Damage due to Heal + Blessing interaction whenever Pardy’s buff wears off; that along with Warlock’s Mastema’s debuff. o.O
I’m a bit biased since i was in the same situation (tough i love sadhu so much that i ditched druid3 and went full holly mage xD )
I went with Priest 1 simply for ressurection… i figure that since i can already be a good healer with c2 and high int i might as well pick ress and be able to fill the spot on any party.
Important to say that when i made that decision we had no idea that a rank reset voucher would ever come into this game. I say this because i’m more of a single player myself and i think c3 would give more advantage to my playstyle than priest (since i cant ress myself at rank 1
) and should i ever get into a guild i would Just rank swap… I chose my build trying to be future proof but that necessity is gone now…
It really depends on what role you’re planning to fill.
Priest1 is a solid choice thanks to Resurrection. You’ll be an asset to any party doing high level PvE content. In addition to that, Blessing increases the damage on your Heal while it’s active so you’ll have stronger Heal-bombs.
Diev1 has an attribute that grants you 20% increased skill damage against Plant-type monsters. It pairs well with Chortasmata since that skill turns any non-flying mobs in its radius into Plant-types for its duration. Also, my personal favorite, Statue of Vakarine means free warps for you and your party (If you max it out).
Cleric3 is a choice to consider if you want more Heal tiles. Granted, that means more healing and DPS output but, IMO, Preist1 or Diev1 fill more gaps than Cleric3. You’ve already got solid healing capability at Cleric2. Besides, nobody expects a werewolf to heal 
