Tree of Savior Forum

Cleric2 diev1 Paladin 3 Full Dex Options R7 To Inquisitor

The options for me are

Paladin 3 - Monk 1 - Inquisitor: Double Pounch to spam when all on CD + Debuff strike to combo conviction+God Smash

Paladin 3 - PD - Inquisitor : Healing Factor and Bloodlettering anti CC

Paladin 3 - Oracle - Inquisitor : Anti Magic with barrier+Counter Spell + Inquisitor

Paladin 3 - Diev 2 - Inquisitor : More dmg on carve and Tree Silence

Well what do you thinks saviors? <3333

I would go with PD.

Monk 1 is good for boosting Breaking Wheel’s damage when soloing, but when in parties, Breaking Wheel doesn’t really need any dmg boosts. Any rank 8 physical class in your party will hit Breaking Wheel and kill everything regardless if you use Conviction + God Smash or not. Remember the wheel has a hit-count and spreads anyone’s physical damage. Using double punch on the wheel can be a waste of hit count when your party members could of used a more damage skill on it.

Oracles are good but mostly in pvp. In pvm, Counter Spell isn’t very reliable because it has too much cooldown. And that’s basically the only good thing you get out of Oracle 1 in pvm.

Diev 2 isn’t a good choice because you’re missing on Diev 3 with Ausrine which is the really important skill for both pvm and pvp.

PD’s Healing Factor is very good in pvm even only at lvl 6 (with Divine Might), it makes you really hard to kill when you have Resist Elements on coupled with enough def / mdef. You also have Pandemic, which helps spreading Conviction around targets without the need for Breaking Wheel. Incinerate, which is pretty good even without INT. And finally, you can also opt to get Bloodletting in case you feel it’s necessary (it’s not that useful in most situations in pvm, but when it’s useful, its REALLY useful).

You shouldn’t neglect Incinerate’s damage even in a DEX build because:

  • Conviction gives up to +600 damage (with Divine Might) before multipliers when equipped with proper elemental gear, this is the same as 600 INT.

  • Malleus gives +damage equal to mob’s matk, which in rank 8 content usually equals to ~1k. This is also applied before multipliers.

  • Being a multi-hit skill, all those bonuses are applied per hit of Incinerate.

  • Malleus also gives 2 debuffs for 1 skill, which makes it easier to extend Incinerate’s duration.

So if you equip yourself with a good weapon that gives both high atk and matk, you can pull out really nice damage from Incinerate even without INT. I would suggest a 5-red gem Five Hammer until you get lvl 315 wep.

I don’t know if Pandemic can also spread Malleus’ debuff, but if it can, it’ll be pretty amazing.

Well this pandemic if extend conviction will be good

Also smite and god smah have good aoe atack ratio

I think PD will be the best way for some utility like Healing Factor and if incineration do decent dmg will be better than other options

Then i think i go PD was my first idea <3