Tree of Savior Forum

Cleric > Priest 3 > Chaplain > Krivis > PD

I didnt insult anyone, just used figurative examples of a posible situation, you just minunsderstood it.

Btw we was talking about priest and cleric, why ur going offtopic?

Try again troll.

/20charsforthischild

Look mom, the white knigth joined the blaming party. :joy:

What server you play on?

Then take Cleric2/Priest3, problem solved. Chaplain is for the kind of player who doesnt like the horrible solo ability of supporters, cause the class is for soloing, not for supporting. Putting it simple, Chap increases your own power only. Therefoe, by picking it, you make a choice for being a melee dmgdealer.

What does Chap have to offer that the party really benefits from? Last Rites is only helpful for QS, cause the other classes dont rely on autoattacks. And Capella? It seems to be so bad that you rarely see a Chap actually use it.

Since you want to be a support, Chap is not the class to pick.

Capella is rarely used because you only need it for 100% Stone Skin upkeep and it’s expensive too.

Mass Heal is just too hard too aim, even if you’re the best Mass Heal aiming guy ever, there’s is about a 1 second delay between when you press the hotkey until the healing actually kicks in, in that time most people on low health already panicked and ran out of the target area. Also not to mention that they are hardly positioned so you can target multiple. You mostly use it as self heal and to heal one other person. It’s useful, but not as useful as Heal for healing.

And Revive rarely activates, with Cleric C2 heals, your players won’t die anyway, so that hardly has any effect on your healing power imo. Of course that kinda depends on how hard the region is you are in. But even there if you consider the long cooldown, you hardly can compare it with Heal in terms of healing power.

And I’m not even saying that a build without Cleric C2 isn’t possible. The topic build is okay too. You will lack on healing power but you’ll have a lot of great buffs and protections and you are able to solo well too.

Keep in mind that the discussion was about what to do when you want a support class without Priest. And then Cleric C2 will give you the required healing you’ll absolutely need. Your only other choice would be Krivis anyway, which is also pretty good, but I fear you couldn’t call yourself support anymore. Might as well just go INT DPS with Zaibas, Owl Statue and Druid skills then.

Care to elaborate?

I’ve never come across a situation where I had the Revive buff up but it didn’t activate when I died. The only 2 situations I’ve seen where Revive failed are:

  1. The supposed invulnerable duration is buggy as hell. I’m pretty sure it hasn’t been 8 seconds yet (my revive is lvl 8) yet I start taking damage already. But I am sure that Revive triggered because my HP went back up. Also, the invulnerable buff not working due to buff count should be an issue since I have Daino.

  2. Casting Revive is clunky when you’re laggy. You see your character do the casting animation, you sometimes see the column of light hit your character, but the Revive buff doesn’t get applied and it doesn’t go on cooldown. In that case, it’s a simple matter of recasting it until it works. Although, I’d have to admit that I did die in a mission once because Revive failed to cast that way right as an apple hit my face.

I meant it rarely activates because characters are not dying all the time while it’s active.

You already started with maths, so let’s just look at how much healing each skill gives per time on an average dungeon scenario. Let’s say with 200 INT. And all characters have 10000 HP.

Heal Frequency: You can cast 2 times every 40 seconds, so once per 20 seconds.
Heal Amount: 5% + (50 + (107+200) * 1.5) * 1.2 = 500 + (50 + 460) * 1.2 = 500 + 612 = 1112
Targets: 10
Per 10 Minutes: 30 casts
Total: 333600 HP

Mass Heal Frequency: Once per 30 seconds.
Heal Amount: 28% + 100 + 200 + 315 = 2800 + 615 = 3415
Targets: Usually only self and one more target. But self only needs heal 50% of the time you can cast it, so more like 1.5 targets. But let’s say every second cast you manage to heal two persons that actually need healing, so 2 targets.
Per 10 Minutes: 20 casts
Total: 136600 HP

Revive Frequency: From my experience a character in the party only dies about every 1-2 minutes. But your buff upkeep time is only 75%. So Revive is more likely to only kick in once per 2 minutes.
Heal Amount: 50% = 5000
Targets: 1 (on activation)
Per 10 Minutes: 5 activations
Total: 25000 HP

Conclusion:
Heal 10 gives you a healing power of 333600 HP per 10 minutes
Mass Heal 10 gives you a healing power of 136600 HP per 10 minutes
Revive 10 gives you a healing power of 25000 HP per 10 minutes

Consequently Cleric C2 > Priest C3 in terms of healing.

q.e.d.

It is like another Sacrament, adding another line to autoattacks, nothing more. Only one class, QS benefits from that.

Is like talking out the ass because lack of knowledge. profit!

Hey dude, I have read some of your replies about this topic.

I’d like to know if this build: Cleric > Priest 3 > Chaplain > Krivis > PD would fit well going for Krivis 2 or I’d better wait for the new incoming classes.

Most people say Zalciai doesn’t scale well and it’s not worth getting more than 3 or 5.

I have been thinking about going for a new support class if it fits using my current build or I take PD2 if it comes or even go for Krivis 2 if nothing good comes out. lol

Suggestions?

Can’t really tell you how good Krivis 2 is since I don’t have it, but it’s hard to believe that it’s better than PD2 or Kabbalist. Especially in terms of damage. The biggest benefit from Krivis comes on rank 1.

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So I’m gonna wait for the new upcoming classes and see what to do.

Thanks and see you around!