Tree of Savior Forum

Cleric > Priest 3 > Chaplain > Krivis > PD

Can you help me with the skills for these path i want to take and i would like it to be support. and also the stats distribution

Either CON/SPR or CON/INT, decide for one of the two.

Advantage of SPR:

  • Stronger Deprotected Zone
  • Stronger Monstrance
  • Stronger Stone Skin
  • Stronger Crit Buff
  • Never run out of SP
  • Good magic defense

Advantage of INT:

  • More healing and damage with Heal
  • More damage with Cure
  • More damage with Aspergillum
  • More damage with Zaibas (if you get it at all)
  • More damage with Incineration

So for now I recommend you decide for one of the two stats, because the recommended skills depend on that.

I would like to be SPR type

stone skin 5 whit 200 spr, aias shield for the 2x block multiplier and capella for 100% stone skin uptime.

the other pluses listed are abit of a joke, chaplain has a sp recovery atribute incase that you feel short of sp regen that not gonna happen wit that quanty of spr. i have 0 SPR and 0 of that atribute, never ran out of SP.

Alright in this case:

Cleric: 5/5 Heal, 1/5 Cure, 5/5 Safety Zone, 1/5 Deprotected Zone
Free points: 3

Priest: 1/15 Aspersion, 1/15 Monstrance, 3/15 Blessing, 2/5 Resurrection, 1/10 Sacrament, 3/10 Revive, 1/10 Mass Heal, 1/5 Stone Skin
Free points: 32

So now with Priest you’ve got a lot of freedom with stat distribution. Maxing Aspersion, Blessing, Resurrection, Sacrament, Revive, Mass Heal and Stone Skin is all viable, but only can only max 2-3 of them.

It’s very situational, Aspersion can be a good damage skill even with SPR and it’s nice for Aspergillum and the best buff if you don’t have hit-increasing gear.

Blessing is useful for all situations but the damage increase is a bit lower for Chaplain builds right now. In a future update Blessing will get a boost however which makes it mandatory to max. So if you can’t afford buying a skill reset potion, max it now.

Sacrament is good with Last Rites, scales for each hit (unlike Aspersion/Aspergillum) and gives bonus damage for low health. Before Blessing update it’s better, afterwards it becomes quite bad. Instead of maxing you can also go for 5/10 so the duration fits with Last Rites.

Resurrection is usually only needed for the Revive attribute. However, in endgame Earth Tower you might want 5/5 for faster cast. Other than that, it’s a fairly useless skill.

Revive is a very good skill for keeping the party alive and higher levels are super useful because of longer invincibility.

Mass Heal is good healing but hard to aim. But you have no Cleric C2 in your build, so you need all the healing you can get.

Stone Skin is very powerful and usually 5/5 is a must, but you already got lots of bonus from SPR. For PVP maxing it is a must, though. SPR effect will be nerfed in PVP.

Chaplain: 5/5 Last Rites, 5/5 Deploy Capella, 5/5 Aspergillum

Krivis: 5/5 Aukuras, 5/5 Zalciai, 5/5 Daino

Plague Doctor: 5/5 Healing Factor, 5/5 Bloodletting, 1/5 Fumigate, 1/5 Pandemic
Free points: 3

Incineration is not too good on SPR build, but still ok. Might consider putting a point into Beak Mask or just higher levels of Fumigate and Pandemic instead, though.

I will just pinpoint what i think is worng in your last post, anyway the character is your so the ultimate decision is yours also.

  • cure is a decent dps skill and lvl1 to lvl 5 does make a big difference.

-deprotectec zone is just useful for proc incinerate, problem is that the range of effect is very small and the debuff has a 2 seconds delay to take effect.

-lvl1 sacrament duration is kinda short, is fine having it lvl1, but you usually take it lvl5 for match last rites duration, so be it cast both and forget.

-mostrance imho is a waste of a skill point, capella will buff mostrance even if you have it lvl 0.

  • stone skill lvl 5 gives 400 block wich is the same as 100spr whit the current 1:4 scaling. when the nerf comes and scaling is on 1:0.5 the lvls will be even more valuable.

  • Revive and max heal are outstanding for not say OP skills when maxed, revive lvl 3 gives 3 secons invurnability wich are almost not noticiable and max heal scales pretty hard in relation hp/lvl .

  • Aspergillum scales twice as hard whit INT than SPR. Actually more than twice because of INT rank bonuses.

  • And for the love of god, pick at least 1 lvl of zalciai, you need it for incinerate.

On an INT build Cure > Deprotected Zone (you’d still get 1/5 for Incinerate), on a SPR build it’s pretty much 50/50.

Never said something else.

Capella is kinda expensive though. I’d still get 1/15.

Yes, I’d recommend 5/5 too usually.

Yep, but the problem is you can’t max everything.

Yes, didn’t say otherwise either.

On a SPR build you won’t get Zaibas anyway, so 5/5 it is.

What about this skill build.
Is there any revision i need to do.
and if ever would you revise it?
is it possible to use SPR / CON here?

Dunno much about paladin r1, but isnt the point of smite being a hard hiting skill and pretty much the only cc skill that a cleric can have? scales in STR trougth.

revive lvl1 is the same than not having revive. Only thing that you will manage is to give the party a false feeling of security wiping them all.

I think nobody took that class combination yet, so you’ll be on your own with how to skill Paladin in that setup.

Your Priest skills are completely messed up, though.

  1. If you don’t get Chaplain, then keep Aspersion at 1/15.

  2. Blessing 3/15 is a must for the attribute, 15/15 would be future proof.

  3. Sacrament 1/10 is a must for the extra hit and dark resist.

  4. As @shadgan_85 said, Revive needs to be at least 3/10, better higher.

Edit: Also, get 1/10 Cure on Cleric. 3/10 Deprotected Zone is enough.

Just in case i will not be pally nor chaplain
what skill build should i choose…?

CON / SPR type. and also whats the ratio?

Well thats up to you, maximun i can do is recomend some popular builds but you can check around the forum for that.

The rule is get always at least 100CON for avoid one shots, going full con and get a Animus is popular for pvp.

Please do recommend builds for CON / SPR Support Cleric

Seeying the incoming buff to Blessing a really nice option for full support opened, giving decent damage even when ignoring INT. Is just teorycraft because cant test is live till the patch comes but should work:

cle1/pri3/chap/cle2/PD you can also trade 1 cleric rank for dievry if tickles ur fancy.

100CON rest on SPR

-heal10 -cure5(or lvl1 for dispell) -safety5 (or 10 if u dont like fade) -divine migth 5 -fade 5

-aspersion 1 -blessing 15 -resurrection 2 -sacrament 5 (or 1 and boost revive) -revive 7 -mass heal 10 - stone skin 5

-last rites 5 -aspergillum 5 -capella 5

-healing factor 5 -bloodleting 5 and w/e you like maybe beak mask 5

Point is that you get enougth self defense damage whit aspergillum+blessing, so dont need to invest into more damage and can focus on full support.

You can toy around whit the second cleric rank and PD, incinerate doesnt make sense so other class like oracle can fill the PD role.

BTW while mass heal does scale in SPR heal doesnt, is ok because mass heal + revive is enougth for decent partys. But heal will be pretty weak whiout int for carry newbs, more so if you dont pick PD healing factor.

If you dont wanna be chaplain, just dont pick priest, rlly. priest 1 and 2 is weak, and if you will get priest 3 is a waste to not pick chaplain.

This guide is really good for CON / SPR Full Support Cleric:

It pretty much covers everything.

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Still thinking about a cleric support build that doesnt use priest, cant manage lol…

what can we do whit paladin, oracle, pardoner and diev that works?

Cleric C2 -> Diebdirby C3 works just fine.

I’ve been seeing a lot of recommendations on Cleric C2 -> Diev C3. But I haven’t fully grasped how it’s another support route that goes parallel with Priest C3. May you share some enlightenment?

No I’m not playing Dievdirby myself, but it’s a recommended build as you said.

I know that Diev has a statue that brings invencibility when circled clockwise, that covers the revive, i guess.

But i dont think that you can heal whit just cleric 2, have to be hard even whit cleric3.

I dont know, i dont see it… kinda lacks.