Tree of Savior Forum

Cleric path - 3rd circle skill sugestion

3rd circle must be give some cool skill right?

  1. Cleric’s guardian saint:
    cast: 1 sec, moving while cast: no, affected by: magic damage, paladin restoration aura: no, cooldown: 5sec, area 4 tile
    effect: heal target on an area instanly.
    atribute:
    -heal splash (if there other ally on area will get healed too, but heal efficiency reduced by 25% when healing more than 1 person) max lvl 1
    -add def (reduce damage received by 5% per att for 2 sec) max lvl 5

the concept of this skill is to keep healing tank from a safe range and the tank didnt have to move to search heal on ground… this guardian saint base heal is mediocre and cannot get effect from paladin restoration aura, but the SP consumption is not much either. this skill is almost considered spammable but can missed if ally target moving.

  1. krivis’s meiltis:
    keep benefecial buff and give flat bonus attack+magic attack+defense+magic def+evasion on party while chanelling
    attribute:
    -inc range (by 80) max lvl 1
    -enchance bonus (bonus attack+magic attack+def+mdef+eva inc by 1 per att lvl) max lvl 25

  2. priest’s exorcise?? SUCK
    why dont change it to priest’s magnificat? :wink:
    the system is just like krivis’s meltis, but didnt drain %SP per second when channeling, instead use SP when began chanelling, chaneling for 10 second, cooldown: 180sec
    effect: restore SP per second for you and party member
    attribute:
    -increase range (increase range by 5 per attribute) max lvl 10
    -soul song (use HP/sec to increase effective of SP recovery) max lvl 1

for other cleric class, i dont have suggestion yet since paladin and monk already good. and other class i didnt have a luxury to test it personally.

It would be nice the 3rd circle actually presented me with a skill i would at least consider.