Tree of Savior Forum

Cleric/paladin questions

Im pretty happy with my swordsman but I really love paladins in most every game

so maybe ill make one later,

is it worth it to go cleric 3? or cleric1 priest 2 paladin3,

im looking at it thinking i wud go hybrid, melee but be able to provide healing to a team too

is it worth it to go priest for mass healing? is regular healing only 1 square?

c2 cleric is sufficient for healing teammates. Going c1 cleric, c2 priest would be a total waste.

Sadly as a paladin your dps is very limited. smite is probably your main offensive skill.

so priest 1? why not go cleric 3?

Probably because going c3 cleric means going overboard with heal tiles and safety walls. Most people here would state this reason as to why c3 is not a good idea.

I would say that this is a good reason to go cleric3, rather then a bad one.

Priest 1 really doesnt offer much aside from blessing, which falls off in higher levels. No revive, mass heal, stoneskin. Having more healing cells is worth it over what priest 1 offers, imo.

There’s something beautiful about laying down 15(16) healing cells with one cast.

how does divine might work? at lvl 10 does it give +10 skill level? or let u use an enhanced skill 10 times?

What @forgotten_dreams said !

I would add that as a paladin, you don’t really need INT, so your heal squares won’t scale much apart from the base 5% hp. If you want to have enough heal capacity for your entire team, I guess Cleric C3 is a good idea.

Diev could be a good alternative as well, as Carve and Smite both benefit from STR. I don’t know if one rank of Diev is viable tho …

Divine Might add one rank to your skill. The higher the Divine Might, the more +1 skill you can cast. Hence why @forgotten_dreams talked about 16 heal squares/cells.
So yeah : let you (and your party) use an enhanced skill 10 times

Just my 2cents :innocent:

I’m C2>Diev1>P1 and Diev1 seems like a great investment so far. It gives you early pierce damage, it is 5 attacks in one (each one should be augmented by arde dagger) and it has 3 uses before going on CD. As for statues I’m using them mostly for taunting non-aggressive monsters.

I feel that C2 Cleric>C3 cleric> C1 Cleric when it comes to healing.
C1 will be insufficient, C3 healing tiles will be a bit too much, kinda wasted

C1 Cleric, C2 Priest, C3 Paladin is fine with attk buffs and def buffs IF there is no other C3 Priest in the party that offers the same buffs.

(I have 2 paladins, 1 which took the BD above. But, I am not sure if a C3 Priest will be required to do high end content as I often feel that my healing is just sufficient if i have teammates which know their classes well. But when i got the team which lack of corporation…It will be risky)

Currently 184 C3 Paladin here.

My circle path is Cleric1>Priest2>Paladin3>Plague Doctor.

Doing fine in dungeons, can heal with my no INT build(pure STR with some CON/SPR/DEX). The damage and hybrid heals do great, and my other skills provide good support for dungeons. I’m thinking of investing more into SPR for sustain. The SP consumption of skills is getting pretty bad, especially when I’m the only healer in the group. The damage is fine though.

Slap in Hanaming Gem, have Divine Might up and gaze all 34 heal tiles on ground. Swordsmen loves it!