Tree of Savior Forum

Cleric>Monk Build Help?

So i’ve been looking around for a Cleric>Monk build
because I really want to be support/dps.

I was thinking about following this build roughly but I don’t know what
stats to invest in, I’m still a little confused about that part…

Unless you guys recommend me go another route, I may consider!

That build is pretty bad honestly, ton’s of wasted points in Blessing for very little gain.

Try something like this instead. You only need 3 points in Blessing for 123 damage per tick, 10 points only grants you 150 damage per tick.

An the utility of Blessing reduces as you get later into the game anyway. You want Mass Heal on Monk, it’s a percentage based heal so it isn’t reliant on intellect or spirit as much.

You also want the Dex buff which requires only a single point into Monstrance. Overall I think that build wasn’t very well thought out at all.

I respect that he put detail into that build. But it doesn’t make it any less crap.

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What’s your calculation in 123 damage per tick? Thanks!

The majority of Blessing damage comes from this sub-ability that you level up with cash.

The max level being 50 (it’s not that expensive), it requires you have Blessing rank 3 to level it up however.

15 points in Blessing: 70 base damage + 100 from upgrade = 170.

3 points in Blessing: 23 base damage + 100 from upgrade = 123.

Hence why it’s most sensible to simply put 3 points in, instead of 15. Those 12 other points are simply more beneficial elsewhere.

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Wow. Thanks for the very great info. :smile: Never knew that sub stats would be a game changer in regards to building skills.

Sometimes the sub-ability of a skill is more important than the actual skill.

Hand knife is a good example of this. Alone the skill is pretty lacking. But the sub-ability Armor Break makes it a must have.

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Thanks! I need to redo my skills.
Can i ask for an advice with my new skill build http://www.tosbase.com/tools/skill-simulator/build/vq4nkljz2t/

Looks good dude, I’m not so sure on the usefulness of Golden Bell. But by the time I have to make that decision personally. I’m sure I’ll be able to answer that question.

Otherwise it’s pretty much exactly the same as I plan to run.

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Wow, i was thinking of maxing aspersion by sacrificing mass heal and stone skin but i guess this was the right choice. :smile:
Looking forward to that. :smiley:
Thank you very much
You’ve been a great help :smiley:

Thanks that helps alot.
I appreciate it a ton! :slight_smile:

@Menech. I see you’re quite knowledgeable about monks. I’ve seen your comments and I like your explanation. Would you mind sharing also your planned stat build? Planning to take your skill build also thanks!

Be very careful with only going 3 into blessing. Yes, the damage increase is minimal by ranking it up, but the # of hits also increases by 10 per rank.

A level 3 blessing with full attributes will only have 50 hits before it dissipates. Most classes will blow through that easily within the 35 second cooldown of the skill.

You are leaving a ton of damage on the table by not getting it to 5-10. I would recommend getting it to level 3, and then seeing how long it takes before you lose the buff. From there, level it up accordingly so the buff lasts the full duration of the skill.

EDIT: Also when you are in groups, see how long other classes take to lose the buff. Wizards and Archers will blow through the # of attacks much quicker than you.

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You actually have 60 hits, in 35 seconds before you can recast the buff.

I’ll do some testing since I had rank 5 in my CBT build which was most definitely enough for everyone. However I seriously doubt many will run out of 60 hits in 35 seconds.

That being said, if people do have problems with it. Which I doubt, the fix is rather simple. You simply drop two points from Revive taking it to 40% putting them in Blessing.

My stat build is rather make it up as I go along dude. I don’t really have a strict structure for that.

Strength & Dex will be where I invest the vast majority of my stats. I might need to pick up a little Con, however I intent to avoid that until it becomes apparent it’s a must.

Most agree that going Strength heavy is beneficial for PvE, an Dex heavy is more suitable for PvP. If your focus is more PvE I’d suggest a 2:1 ration of Strength & Dex.

But honestly there’s no right answer here. I’d suggest you rather level up an get a feel for what you’re lacking. It will suit you better than following a strict guide.

As long as you aren’t putting many points in Constitution or any in Spirit & Intellect. You aren’t doing much wrong.

Thank you! You’ve been very helpful. Oh uhh, is it not important to add int for energy blast? Sorry I’m just asking random questions.

Nope Energy Blast is a physical based skill if you read the description. Its damage is multiplied by strength.

Thanks again! Really helpful

If you can avoid recasting blessing when the cooldown is up, and mind you this is some serious min-maxing, you can avoid spending too much time refreshing the buff and wasting time casting the spell. My focus is on making sure the buff lasts for everyone for 45 seconds.

This is what happens when you did too much hardcore raiding in WoW :3

As a monk you would never eat through all of the charges, but wizards and archers have either tons of multi-hit skills, or ridiculous fast attacks.