Tree of Savior Forum

Cleric long range normal attack: is it possible?

Hi!

I’ve stumbled on this video

https://www.youtube.com/watch?v=LT6gYrUwkio

It’s just a simple video of a Sadhu-Kabba soloing.

but I noticed on some part of the video where the cleric did some long range auto-attacks like a wizard

No skill pressed, no buff on the buff list

video time stamp: 2:00min and 4:42min

HOW???

Kabbalist C3 attribute

thanks! I didn’t know that attribute lol
one more: is the damage magic or physical?

The damage is magical.

Attribute : https://tos.neet.tv/attributes/413021
More kabba attributes: https://tos.neet.tv/attributes?cls=Char4_15&f=1

i watched thousand of videos and read alot. Still i cannot figure what the hell Kabalist can do after 2 years of game

Double Chance and Gevura are similar skills, which multiply the damage applied to the target on the next hit or hits. Best used on coordinated groups to burst bosses.

Ein Sof is mainly used with its attribute to fully recover someone’s SP.

Merkabah has an attribute to make players immune to damage while near the wheels. Not sure if it’s working as intended. Could have some other additional uses and damage capabitilies which I’m not sure right now.

Someone who plays as a Kabba C3 could give you more input about the class.

Kabbalist has 3 skills which multiplies damage now.

Double Chance (Kabbalist C2+)
This skill grants a debuff on monsters where the next 1 hit dealt to the monster is multiplied by X number of hits, where X is the calculated number. Each hit deals damage equivalent to level of double chance x 10%. Hence a level 10 Double Chance effectively increases the damage dealt by next 1 hit by X times.

Hit area of this skill is very very very very small. It is probably around blom’s aoe size.

Gevurah (Kabbalist C3)
This skill grants a debuff on monsters which increases the damage dealt by 2 times for the next X number of hits, where X is the calculated number. Very straight forward skill with a nice cooldown. Auto taunts passive enemies too.

Hit area of this skill is big. At least around Dievdirby’s laima statue coverage range.

Merkabah with Divine Protection Attribute (Kabbalist C2+)
The skill where most Kabbalists don’t really specialise into. This skill grants an additional hit that is 10% of the damage dealt to a monster debuffed by Merkabah as holy damage. Cumbersome to use but especially rewarding when the build is built to capitalise on this ability.

Currently it has a bug/annoying feature where the player/monster doesn’t get the Merkabah shield/debuff when they are in the intersection of 2 chariot auras.

Hit area/area of effect of this skill is limited to within the chariot’s aura range only. However there are certain class combinations which can temporary grant this attack bonus to monsters outside of Merkabah’s range.

What addon is used to show number on buffs?