On the first CBT i was pushing all my status points into INT.
Somehow it felt like I need to diversify the points more into other stats.
What’s your approach for Clerics?
On the first CBT i was pushing all my status points into INT.
Somehow it felt like I need to diversify the points more into other stats.
What’s your approach for Clerics?
You may have more [magic] damage than others, but you may constantly run out of mana, life and weight later.
I’d invest points in other stats like SPR and CON.
Also, it depends what you’re looking for a build.
going purely one stat isnt very good.
Going full int for cleric depends on what you plan to do with your cleric*
But my advice is to never go full into one stat, I played CBT I put more points in SPR than INT to start off, so I could cast more skills(my damage sucked either way, more int less int almost no difference) and then I topped spr with int, making something like 2 points in int one in SPR, one in CON. being squishy without CON can be sucky, but I am in no point to judge. Since I have only played till level 30. lol.
*Just avoid going FULL int.
Just don’t do it. Full INT is impossible to play with later on… I say that because I tryed it ^^’
I will go with half STR/CON for the next CTB.
You need INT, but don’t go full int.
Spread yourself a little into some CON, you don’t need too much, but it’s extremely useful.
SPR if you really feel the need for it, but you could make do with none.
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You need define your classes before
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looks like class builder isnt updated as skill simulator =/
just noticed right now
That was the latest change in Korean cbt 3. We’re no longer locked out of the classes that we don’t pick. However, I don’t know if that change will stay for good since I haven’t been keeping up with the news.
They have the Skill Simulator already anyways. The Class Builder is just for new people to understand how the Rank system works.
@Edit
Typed wrong, lol.
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Skill Simulator is accurate. The Class Simulator hasn’t been updated AFAIK.
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I’m confused about your class choices as they are all around the place but seeing as you wanted to be an all-rounder, I think it can go well because you can heal and buff yourself and your party and still dish out damage. The only thing confusing me is why you are planning on going DEX instead of STR since I thought that all physical attacks are based on STR and DEX was just for crit chance, dodge, and accuracy (maybe more but I can’t remember atm).
Also, Paladin’s only physical skill attack is Smite as far as I can see in C2. Everything else seems to be based off of buffs. For stats distribution, I would probably switch DEX with STR or replace SPR with STR. Only pump SPR if you feel that you are needing to pop potions too often or you feel that you need it otherwise I don’t see much use (unless there was a patch about it that I haven’t seen yet).
Truthfully, I’m not sure which of your skills would be your main damage source since Smite is your only Physical at C2 Pally and you get that at Rank 5 which is quite late IMO and Heal/Cure don’t hit flying mobs and Aspersion would only get to level 5.
Also, Priest C1 is confusing to me since Priest C3 seems more useful with buffs and heals than Cleric and I heard Aspersion was actually a really good skill (you would have to ask a kCBT Cleric player for that though).
Unless you’re trying to make a auto attack Cleric until you hit Paladin for Smite, I think it would be bothersome to level otherwise you’d be a great tank IMO since you can heal and buff yourself. Weird build but that’s only because it’s not my kind of playstyle so if this is your style ie. Buff and Heal then Tank and do moderate damage, then I’d say go for it 
[quote=“itzNiko, post:7, topic:44538”]
Every pally ability appears to be physical instead of magic. With this being said, I plan to take a Bruiser route with my cleric build. I want to go cleric, priest, Cleric x2, Pally x2. I will be pumping stats into Con(40%)Dex(20%)Spr(20%)Int(20%)
[/quote]3 Ranks for Cleric is overkill, imo, since it won’t make much for your build.
Pally only has 1 damaging skill through circles 1 and 2, so if you want to raise DEX because of him, go circle 3 to get his second damaging skill too.
If you aim to do decent DPS, only 1 circle of Priest isn’t good either. Blessing with just 5 levels won’t make such difference and you don’t have access to Sacrament (circle 2).
So, I would go with Cleric -> Priest C2 -> Pally C3. And put points on STR instead of INT.
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I was interested in this as well, are there guides out somewhere (i couldn’t find any) or strong suggestions and the why of them that explain WHY you would need to make sure you spread your points across multiple attributes? I’ve been looking at the skill simulator and that seems straight forward enough (unless there are a few untranslated things) but nothing has been really explained about how much of what stat exactly effects what things. Like say i want to be a full support cleric > priest> i dunno yet. does having more of one stat effect how strong your heals are?