Tree of Savior Forum

Cleric C3 question

Just a question for hardcore supports there, how effective is your safety zone at 15/15?(or 16 with divine might)

do you usually get the benefit of using all the hit limits on that? or does it usually or always expire before you even reach the hit count?

I’m helping my friend decide, but I haven’t tested it out either because 15/15 might be a waste, and no, no plans on earth tower so that’s out

i’m not a cleric 3 but Cleric 2, here’s what i have to say.

  1. Safety zone with 4 points is good enough, just get the safety zone attribute to block an additional 20 times.

  2. Expires in dungeons but usually stays long enough in boss fights or in fields.

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yeah that’s what I’m thinking with cleric c2 zone attribute, I guess I’ll tell him to put the rest on divine might or cure.