I’m just starting a Diev so be warned that I can’t speak from personal experience.
With Diev, you have to get used to a new playstyle - this one reminds me of Engineer in Guild Wars 2. Diev is one of the high utility r3 cleric class, but the buffs are unconventional so the benefits may not be as obvious in solo or earlier on. They’re also a decent DPS class with their Carve attacks so you can use it as secondary DPS to any later classes.
The key point of Diev is bringing something new to the party - in particular skill cooldown reduction, followed by silence. This can turn over a tight situation significantly. However, it’s area based (immovable statue where bosses and parties can easily run away from) and most parties don’t know how to play with Diev (who cares about buffs, we all DPS! etc).
Also @aarondadivas I noticed that you put Diev 3 as one of the options. Simply, Diev3 will be a different playstyle just because you’ll sacrifice other class options. Diev3 will shine if partied with a party who knows how to play with Dievs. Diev3 is actually both DPS and utility if you max the Carve Attack/Carve Owl, so you end up using Diev skills quite a lot as a Diev3. Though be warned of cooldowns - statues have long cooldowns so you have to manage them well.
I can give more feedback once I actually get to at least Diev2, but to sum it up really, it’s a high utility class that’s less conventional. I think someone drew a parallel to Bard/Dancer. (first we have paladin and now we have bard/dancer mixed into the cleric class @_@ )
There’re a lot of Diev threads recently in the last week so you may use the search function to take a peek into some builds, but if one wants to do decent support x dps but don’t want to invest too much into Priest, don’t want to go Krivis for magic dps, and want to take Cleric2, Diev is pretty much the next step.
@aarondadivas Again I suck at giving magic DPS build advice but Kriv2 and Druid brings different stuff to the table. The reason one goes Druid1+PD is due to support/dps mix. Druid1 DPS relies heavily on Chortasmata x Carnivory while supporting with Telepath, and Krivis2 is for increasing DPS from higher level of Zaibas, not sure about the other skills.
The early ranks is mainly to help you level, later they’ll be more for support damage/skills and you focus more on the later ranks.
Reminder that most Cleric classes have skills for both support and DPS. Monk and Oracle are some of the exceptions where Monk skills are mostly DPS and Oracle are mostly support-side. So always think - how will the skills help me grind? And how will the skills help my party? If you don’t like the way they work, don’t take them because you’ll end up being too lazy to use them.