Tree of Savior Forum

Cleric buffs NEED IMPROVEMENT

First off all, im on mobile and my phone sux so im gonna be right at the point:

Buffs

Impossible to have a decent gameplay when every single buff takes 2 seconds to cast and another 2 secs to be able to move, makes wanting to cast anything a dps downgrade

  • blessing with 45 secs uptime is the worst buff ever to cast, you have no reason to upgrade it’s hit count because is impossible to use 20% of their hits. FIX THIS FFS (simple fix is making it last until the number of hits end)

  • deprotected zone is the worst skill ever even being a full sp priest c3 because you have to cast it in front of the mob, making you vulnerable to anything it happens, and since the skill sucks so much to whoever doesnt goes full spr its just a stupid thing to cast your points into. (Make it have a full screen range) How the ■■■■ any cleric are supposed to use this in a guild war?

  • Aspersio is the only skill priests can use aoe with a shitty dmg even lvl 15 and still needs a 50 silver output every time u use it, not even the aoe is ■■■■ but the cooldown is the worst and you can only use it once, talk about rip off. (Make it a 3 times spammable skill for its cost so everyone doest have to go chaplain ffs.)

Thats about it for now, but the worst is the delay the buffs make, please make it faster, it kills all the cleric play experience.

‘Gonna add more stuff when i get home’

2 Likes
  • It’s possible to use 50-100% blessing hit before the buff end. The blessing hit count for almost every instance of dmg. e.g. Cure, Pyromancer’s flameground, Klevis’s zaibas, any multihit skill, including 2nd dmg from Sacrament too.
  • Deprotected zone is nice skill if u try to play str/dex priest or use it under boss when in party. This add a lot to u/party dmg output

Tbh, Priest is a support class (Green class icon), not the DPS class(Red class icon)

1 Like

Priests do not need any improvements but rather nerfs. So no.

  1. The amount of time it takes to cast is due to lag. Playing on offtimes helps. This will solve itself eventually.
  2. What do you mean making you vulnerable? Learn to play the game. Let the tank agro the mob first then go in use your safety zone and cast deprotect. You won’t be hit at all. Clerics can also tank when there is none (due to strange matchmaking in dungeons). Not all skills are meant to be for pvp but for pve. This is one of them.
  3. You cast aspersio for the defense buff not the damage. Damage is extra bonus. Use other skills to deal damage like Heal and Cure. If in a party you’re auto attacking mostly and using heal for actually healing. Priest is support not DPS. If you want DPS take Chaplain.
2 Likes

Look im not gonna be able to answer all your points in here, but the animation of the skills is far from ok, if u are in a guild war being hit by a zero dmg ranged creep even with block you cannot cast ■■■■, if you are blocking things with stone skin plus safety wall you were supossed to cast anything, this all is going to pvp feedback because this game looks so unfair right now for pvp that i will never gonna shut, or you guys think anyone with a right mind gonna want to do all those shitty questing cards thing everytime again? God damn devs, try to play your game, right now is ■■■■■■■ awful.

1 Like

While anything else about clerics is ■■■■ arde dagger just breaks the game making it a must have for anything other than braindeads, nice balance u got there IMCompetents.

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Um no its easy to burn out the hit counter before the timer for archers and other classes, its tough for clerics to do so though.

Depro zone is amazing with spirit builds

Also very good in spirit builds

I think you just need practice with the priest class as it is one of the strongest in the cleric tree.

ok so i just turned into chaplain, and i have to say, this is a rant reply for sure because by the time i finish casting all my buffs both blessing and aspergilliun are over, thank you so much for making they take so god dam long to cast.

Clerics are OP, they need NERF, why do you think that ALL BOTS ARE CLERICS?

because they can kill anything low-mid lvl with an arde dagger so it synergies with their 3 hits autobuffing themselves? all im asking are some basic improvement on their skills, bots dont have any problem recasting anything overtime, they have zero fukken time to lose, this is just quality of life improvements im asking, i dont want to feel like a chipmunk looking at the top of my screen every 50 secs to recast a damn spell, and if i have too, let it at least be not every single damn spell.

1 Like

I agree remove the timer for blessing and make it last for the hit count instead. Would make purchasing hit count something you would actually do. Your other complaints though I don’t follow.