With the game set to open the floodgates to lots of prospective players within a few days one interaction is near inevitable when you have different people playing a game of this scale: We all love to point out our differences to each other! (For better or for worse)
One issue that is sure to crop up is the perceived difference in strength between one person’s avatar and another’s.
There will be nerfs and there will be buffs but more importantly there is the reasoning behind these changes. What general values and policies should underlie balance changes? Survival of the fittest? Fun? Utilitarianism? (Greatest lump sum of happiness)? Something else?
In many cases balance in games can loosely be defined as “Who morally deserves to win?”
I would argue for that which makes a game most attractive: Something to strive for regardless of who you are; The most hard-working, skillful, fast and intelligent ought generally to be more successful even if it is only within the confines of a game. What this would translate to game-wise would that someone that is constantly watching their position, counting their opponents cooldowns and otherwise are able to understand, anticipate and react to their opponent generally should not lose to someone that presses three buttons.
Regardless we all have different cultural backgrounds and thus morals. “Who morally deserves to win?” would probably be very different if someone were to ask this to two different people.
“Who morally deserves to win?” What do you think and why?
