As of this post, I’m currently at the end of Archer 2, with just one more level before class change to Sapper. I’m level 40, but, admittedly, the last few levels were full of grinding on those poor, poor goatmen archers (aiming for blues, primarily), and that’s despite being with a full group, leveling together.
We’d gotten through basement/1st Floor cathedral quests, but that place is just an instant KO-waiting-to-happen for a squishy character, like an Archer, because its so dense with mobs. RO players with recall Glast Heim. It’s kinda like that. I’m not a fan of the gem dropping, btw. It’s super lame.
So, yeah, it took a while, and I’m almost entirely reliant on potions. Archer can hit very, very hard. They wreck house, and kite very well, but are extremely SP hungry. Maybe it’s because I’m building DEX and crit, but once I’m out of SP, I may as well not be there, the damage drops off so much. I think Oblique Shot costs waaaay too much per use, but is still the best anti-mob skill for the Archer because Multi-shot not only takes time to charge, but also has a very small AoE. That said, Multi-shot, charged, will oneshot basically any monster, even 10+ levels above me.
I’m thinking of starting a cleric. That sustain just looks so appealing.