My psa with the heal wheel/any kind of wheel really: It goes counter-clockwise from the top of the party list down and the range on it is massive. If someone leaves the zone you’re in, they get taken out of the wheel and shift to the left but once they return, they go back to their original spot. Someone basically has to be out of your zone entirely in order for you to not heal them. It just takes a little getting used to.
The way you use the new heal is as follows (my heal is on W): w > directional key OR directional key (hold) > w > release directional key OR w > w for self heal
I feel like I heal for about 30k with each heal and most people only have 50k-80k hp, so generally I only need to heal each person once, esp with the linger attribute. Chortasmata heals for 4k a tick nowadays and that’s more than enough for most parties except for world bossing imo. You can heal even more if you make sure to keep guardian saint up at all times.
I personally like the new heal system because it feels more like a traditional method of healing and makes it so that you can make sure someone gets the heal tiles when they need them, you just need some time to get used to it. It feels more like I’m actively healing vs having people pick them up or having them be exploded for dmg. Sucks you can’t heal randos though.
I also think oracle is one of the best buff/debuff cleric classes right now with divine might, death sentence with the reset attribute and enchanced attribute (you can get something like a 90% extra dmg), prophecy’s 30% more dmg attribute, counterspell’s magic reduction as well as removal of magic circles is just so your party takes less dmg, and one of the few i-frames in the game with foretell (I personally only level it up to lv 1 cuz most pve content does not require more than the 6s) . As far as your SP problems go, you also have arcane energy with a circle of oracle and if you use that properly, you shouldn’t have to eat as many SP pots as non-oracle clerics.
My biggest gripe with druid right now is probably the fact that that chortasmata turns enemies into plant-types which have a 2.5 crit resistance multiplier while also giving us a SOLO crit attack buff in sterea trofh which means whenever we use chortasmata, we kind of screw over our crit-dependent teammates? Do they want us to crit or not? I know in kTest or kTos, they’ve introduced the attribute to turn the plant-changing mechanic off, but then do we not use carnivory at all? And of course the transformation and lycan are both… underwhelming still.
I have mixed feelings about druid atm and it sucks because I really love playing druid. 