hi folks, i want to share my cleric support build
my stat build is 100 CON, and put rest into SPR
explanation of skill choice:
cleric
-
heal 5/5:
-
cure 0/5: the damage will be small with my spr build, and i have anti-debuff skill later from oracle
-
safety zone 5/5
-
deprotect zone 5/5
krivis
-
aukuras 4/5: i want to put 5 point on it but the different is only 0.2 second and +10s extra uptime
-
zalciai 1/5: with my SPR build, 1 point is enough since no other benefit when i raise it further.
-
daino 5/5: you are support wannabe, you dont wanna miss this good buff.
-
zaibas 5/5: well this is my solo damage without cure, i want to put 4 point in here and make aukuras 5/5. but i need more test
priest
-
aspersio 15/15: at 1st i didn’t consider this skill good. But in end game this skill will make a difference, since +def is by percentage. This skill have good damage with moderate cooldown when you want solo grind
-
montrance 1/15: same reason as zalciai. but i will test it further since in skill description there is [maximum number of magic circle: x] < i dont know what the effect,
-
blessing 10/15: well i want to max it, but i think 10 point is enough since 100+30 hit is already more than enough to do in 45s buff time.
-
resurection 5/5: in dangerous situation it is important to have faster cast.
-
sacrament 1/15: i just add 1 point for damage bonus from blessing. I know 1 point is costly since the uptime is short, i want to add more point in here by reduce point on blessing but i need more test (dont want blessing buff end before 45s because lack of number of hits).
-
revive 2/10: you need to be sure that you are last man standing

-
mass heal 10/10: man i love this skill 38% max HP heal…
-
exorcise 0000/5: seriously i dont know why this skill still here…
-
stone skin 1/5: same reason as zailcai
oracle
-
arcane energy 5/5: more SP raise by percentage in 30 minutes? everyone will love it
-
change 3/5
-
clairvoyance 1/1:
-
counter spell 0/5: i just dont find its importance right now
-
forecast 0/5: same reason as counter spell… even if we know where the crosshair, we dont have dodge like action MMORPG…
-
resetting 1/1
-
death sentence 0/5:
-
propechy 5/5
my sum:
- flexibility between solo play and group play,
- you can be another DD, healer and reviver in party with two priest, since maybe another priest have max damage buff and dont put much point on ressurect&aspersio
- more costly
- priest damage buff didnt reach its potential
Thanks for reading, feel free to comment and discuss.
