Tree of Savior Forum

Chrono skill STOP cancels animation, but not damage effect

Date and Time : Always

Game Control Mode (Keyboard/Joypad/Mouse) : N/A

Where it happened (which map, which quest, which npc, etc) : All bosses/mission bosses

Bug Description :
When casting Stop on a boss, if he’s in starting animation of a hit, or AoE, the damage is still done, but the damage effect and his animation is invisible. So you can’t dodge, and don’t know where it’s coming from. Usually get knocked over which wastes the Stop time.

Steps to reproduce the issue :

  1. Boss spawn, start first attack animation
  2. Cast Stop on Boss