Tree of Savior Forum

Chaplain Stone Skin and last 2 classes help

I’m pretty new and rolled a chaplain as my first character and curently around level 130ish. I’m wondering if stone skin is worth it for a build that didn’t put any stat points into spr.
I have 50con and dumped all the rest into int so far.
Currently I have the following skills on my priest tree

15 asperion
3 bless
1 monstrance
10 mass heal
5 sacriment
2 resurrection
2 revive
and have 7 skill points left.
Im not sure what to put the rest on.
Im thinking about either maxing out resurrection and dump rest into revive or maxing out stone skin and dumping rest into revive if stone skin doesnt block physical attacks well late game with no points into SPR. Or i can just dump everything into revive.

For my last 2 ranks imcurrently deciding c2 cleric then PD or c2 druid and not sure which one i want to go.

Stone Skin is only worth it with SPR.

Cleric C2 > PD is better.

Dump the rest of points into Revive.

Revive should be maxed
Aspersion is out shined (well should be for an SPR build) by stone skin. Asp only increases p.def which can easily be blocked.
Max resurrection

I maxed aspersion for the chaplain auto attack buff. It procs aspersion with every auto attack.

Max revive and resurrection? Wtf.

Ress at lvl 2 is enough for the Revive attribute, so you can have Revive with a 100% uptime, you don’t need to max Ress (unless your party dies a lot I guess?).

How come revive duration is still active after its recovery and invincible buff effect activates. Does it proc more than once for as long as the duration or is it just something that they might get around to fix.

The invulnerability of revive is whats important not the uptime. OP did not specify whether or not its a build for PvE or PvP, maxing revive and resurrection is for general purposes (especially for PvP).

To makes things clear I’m building this character for pve and boss fights.

Not sure how good my builds is, but here:

went with extremely high spr, and people often compliments me in duns and merc duns. So I’m guessing it’s not that bad? XD

400+ block from a lvl 5 stoneskin is plenty enough, i’m a lvl 176 max-SPR chaplain and i can say that my stoneskin block is way too much, i have tag-teamed with priest3 non-SPR characters and their block from lvl5 stoneskin is enough to mitigate damage

p.s. Stoneskin will soon be nerfed if they follow kToS changes, SPR multiplier for stoneskin has been reduced from 4 to 0.5

p.p.s i have to agree that Revive should also be maxed, it is a very useful skill that very few people take advantage of, they flee at the sign of their HP dipping below 50%, i would like to explain to every run that they should check if they have revive buff on before they go pissing their pants off but that would be a hassle(but i still do it from time to time), having max revive on would mean a 50% heal and a 10 sec invulnerable state when your hp drops to 0, but no, they are too afraid even with that kind of life insurance, Revive will shine on a properly strategized team but will garner “max revive? wtf?” comments from those who can’t see the beauty of this skill

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I’m no expert but it looks to me like you’re a full support build. that fade might be of use to you since if you get rid of aggro to keep yourself alive. since you have PD you might want to bring revive down to 5 and put one on monstrance for the extra debuff count for incinerate. You can probably bring deprotected zone down a bit for a higher safety zone. I know safety zone has that extra 20hit attribute.
But deprotect zone only looks useful to me for that PD skill so a higher duration isn’t really needed since the defense reduction per point isn’t worth it imo. You have a ton of spirit anyways and with the attribute a lv2 deprotect zone have pretty much 100% up time. you can probably drop deprotect to 4 and have max safety zone. divine might i would personally leave it at lv1. but the buff count might be nice of other party members and also bring your ressurect down to 1 sec cast which is really nice add a extra 100block to stone skin. i say looks pretty good to me except you can lower deprotect zone. i guess you ruled cure as not necessary since you got better status protection from PD. but cure isnt bad though. at lv10 it hits 28 times single target non flying mobs and the c2 attribute shortens the time of each tick. dont know how that is end game though. well since this game is still in the experimental stages we don’t know how things look in the future. really it’s our call for the time being until players find a better meta or skill changes in future updates.