Hello everyone!
Over the past weeks I have been brainstorming on different specs, Looking up information - Trying to figure out what would be the most effective Skill/Stat combination to use.
I’ve allways liked the idea of battle priest in Ragnarok, But I’d like to take a heavy support role in this game - While still keeping that Battle Priest auto-attack feel with the help of Aspergillum.
I have ended up with the following spec
My stat build will be along the lines of 4 SPR - 1 CON.
Most important thing that I would like to keep the way it is:
15 points in Aspersion & atleast 3 points in Aspergillum. (5 points preferred, less bottles of water to spend/carry) For maximum holy-water sprinkling goodness.
A few questions I have from people who might have actually tested some the Chaplain in-game would be:
Weapon Choice
Deprotect Zone has a Trait that causes “Sword Attacks” to stack up ranks of a debuff - Does this mean I should try to use a sword on my Cleric/Priest/Chaplain?
Armor Choice
Plate for solo play, Cloth for group play? Or should I just stick to one?
No intellect
How hard should I expect leveling to Chaplain to be without this stat? From a solo point of view. ( Worst case scenario
)
Rank 1 Ressurection vs Rank 2 Ressurection
Im having the itch that Revive is better used as a reactive skill for when you know somebody is going to bite the dust - Because of bad positioning and the like instead of a 125 Second buff.
Should I get rank 2 Ressurection for the +35 Second duration trait - Or should I just keep Ressurect at rank 1 & put the additional point into Revive instead?
Deprotect Zone Rank 5
This will give Deprotect Zone a 14 second duration with a 13 second cooldown - Thus allowing me to keep it up 100% of the time on bigger monsters that might be tanked? -200+ Defense might be a fair bit when doing world bosses/Group content? Would this be worth the points?
Stone Skin Rank 1
Since most of my points will be allocated to spirit this buff should still give a whopping amount of block.
I have pretty much decided on this - But what would people’s reasoning be to put more points into this skill over say, Blessing instead?
Exorcise & Magnus Exorcismus
When I saw that ability name I got stoked, Hoping that it would be like Ragnarok’s Magnus Exorcismus - The Ability description even states “Enormous pillar of Exorcism”. Unfortunately the Enormous pillar only means that it is very tall - But barely covers enough ground to hit more then 2 monsters at once, Its not just about the length!
I decided to completely skip on these abilities.
Krivis
This class seems amazing on a Spirit Chaplain - Zalciai scaling with spirit could be incredibly powerfull in a group with several Physical attackers, And since Archer & Swordman classes appear to be the name of the game at this point I can see this being a very tasty buff to keep up.
And thanks to Daino the group wont end up losing buffs during Deploy Capella.
Cleric 2
For Safety Zone trait, Divine Might & 1 Point in Fade.
Would 1 point in Fade be enough, or does it need a higher up-time to be actually usefull?
Traits/Skill Attributes
Which would you feel this spec should focus on first?
Sorry for the long read,
Have a nice day!
