Look here for a decent example of how market looks like for most tradeable items right now:
Continuing the discussion from Market Minimum/Maximum Price:
I have tried to understand the reasoning and I am coming up short.
There currently seems to be no logical explanation to most trading restrictions in the game. I would very much like to know why:
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there is a limit on lowest price you can set (and why does it not evaluate if the items even sell at that price if it has to be there?)
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you cannot trade gems and more importantly monster gems (this means whatever class you play you will have to manually go and grind the monster, which sometimes is plain impossible. With several gems on the server you just have to be able to buy them somehow)*
The game’s economy would benefit a lot from being able to trade skill gems and the market restriction on prices (at least the low value) is plain ridiculous. New players get confused and shout about buying endgame gear with 100silver drops because they BELIEVE the market prices are ok… I mean why wouldn’t they? Market works on supply-demand so if the thing is sold for 11k or 19k it means people buy it for that much? right?.. wrong!
This is the only game in history where you are only allowed to sell by prices set by an algorithm (and one clearly developed by someone with extensive education in history and geography - because it certainly wasn’t economics) and as such nobody will buy the things you try to sell, and you cannot do anything about it. This makes absolutely 0 sense and the response on the forums has been meek and almost non-existant.
SPEAK UP PEOPLE, POST ANYTHING IN THESE TOPICS SO AT LEAST WE ARE HEARD.
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- yes I know you can theoretically have the person give you his gear , you socket the gem and trade it back, but who will trust that to happen? Also you loose 2 potential then.
