Tree of Savior Forum

Changes on jolly roger combo mechanics ? (missile atks)

i see a patch changes on ktos who say they will change the mechanics from the combo bonus of jolly rogers corsair

some like tis:
1%damage from each combo (15% total) >to> X% damage to missile atack

tis efect will be scale by jolly roger lvl ?

Yes, 15% at lvl 1.
+3% per Jolly rock level.

soo 5 combo stack per 3% for each J.R lvl ?
will get 225% of missil atack at lvl 15 ?

Jolly Roger:
○ The conditions for the combo have been changed, they are no longer monster kills - but instead monster strikes. ( This combo meter goes up to 300)
○ The combo effects have been changed. The max damage per combo has been removed, and for 10 seconds, Missile attack damage is increased by (15% + (3 * Skill Level))%
○ The combo can only be activated once per Jolly Roger Flag that has been placed, and the ‘FEVER!’ time lasts for 10 seconds.
○ The cooldown time has been changed to 35 Seconds. (Previously 16 Seconds)
○ The skill duration has been changed to (20 + (35 * Skill Level))Seconds.


So
=> have to hit mobs 300 times to get 10 seconds of missile buff
=> +60% missile damage at jolly roger level 15.